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A Focus on the Feels


Founded in London in the early 70s, Densitron was – as many companies are in the beginning - a small, specialist provider of an emerging range of thoughtfully assembled display technology products. But that was 45 years ago. Although still London-based, it is no longer accurate to refer to Densitron as ‘small’. Consistent growth through the decades...

Submitted by Simon Jones
Published 27 January 2020

NAB 2019 Highlights


The NAB Show in Las Vegas never loses its capacity to surprise. With NHK already transmitting in 8K and the Tokyo Olympics just a year away, this might have been the year that 8K equipment prices descended from the stratosphere to just plain expensive. The main trends at NAB 2019 were an increasing focus on HD-HDR, Media-over-IP and 4K. 8K was pret...

Submitted by Paul MacKenzie
Published 04 June 2019

AI in Media and Entertainment


Artificial Intelligence (AI) is a term appearing everywhere these days. What is happening in media and entertainment (M&E) that makes the industry ripe for AI? In other words, why does the M&E industry need AI?In virtually every industry, AI is claiming a growing stake in the supply chain, creating both operational enhancements and business efficie...

Submitted by David Candler
Published 09 November 2018

League of Legends European Masters


ESL, the world’s largest esports company, relied on a full Blackmagic Design live production workflow at the inaugural League of Legends European Masters tournament. The new league launched this Spring, with the first split taking place in the UK, specifically, at the historic Haymarket Theatre in Leicester. The European Masters tournament is the p...

Submitted by Sam Deans
Published 18 July 2018

Will we soon be paying our respects to PayTV


Recent reports show pay TV in the US peaked in 2012 and will keep dropping over the next five years. Digital TV Research’s North America Pay TV Forecasts state the US will see a 20% drop between 2012 and 2023. Should the UK be readying for a similar change in consumer viewing, or is something different happening here?Looking at UK pay TV revenues,...

Submitted by Malcolm Harland
Published 18 July 2018

Betting Industry Transformed by Video Technology


In the betting and gaming industry, the streaming of live sports from across the globe is a big business. It’s proven that revenues increase when bettors are able to watch the event that they have placed a bet on, providing a far more engaging experience. At Sports Information Services (SIS), we transmit in excess of 620,000 hours of live sports co...

Submitted by chris thornton
Published 07 June 2018

Studio Invate - Case Studio


Studio INVATE is a video company based in Bangkok, with an inventive reputation. Its public persona is everyday commercial work, such as producing highly creative videos, live broadcasts and commercials, for companies ranging from large industrial brands and retail businesses to educational institutions. But in between the studio and on-location wo...

Submitted by KitPlus
Published 12 February 2018

State of the Nation - Telling Imaginary Stories


In mid-October, Nokia issued a press release from its headquarters in Finland, announcing a refocusing of its business, with a growing emphasis on digital health. Read on a few paragraphs, though, and you find this statement: In digital media, the slower-than-expected development of the VR market means that Nokia Technologies plans to reduce invest...

Submitted by Dick Hobbs - new
Published 02 November 2017

The Transition to a full end to end IP video solution


Most video professionals will agree that the future is IP. The question is, when and how do they make this transition? With manufacturers just introducing new IP products, many people are observing and waiting. However, the reality is that the move to IP is already rapidly taking place and is more transformational than the move from analogue to dig...

Submitted by Brian Olson
Published 02 November 2017

Immersive Audio


In 2012, the Oculus Rift Kickstarter campaign burst onto the scene, initiating a new wave of public interest in sense-enveloping immersive experiences. 5 years later, the consumer reality is mixed with some very public let-downs like Google Glass (which is coincidentally enjoying a re-birth at the time of writing, now as a technical tool in the wor...

Submitted by Jon Schorah - new
Published 19 October 2017

Can university really set you up?


i When deciding what career you want to go into and which University to go to, there are so many questions that go through your head. I know when I first started considering University, my grades just weren\'t good enough. I knew which undergraduate course I wanted to do, but I still had a way to go. Well, I decided to go back to College just so I...

Submitted by Jess Sutton
Published 01 August 2017

Grading Quantum Break


Developed by Remedy Entertainment, published by Microsoft Studios and produced by Lifeboat Productions, the sci-fi game Quantum Break is an interactive and integrated live-action TV show that features actual characters chosen by the players game choices. Available for Xbox One and Microsoft Windows users, Quantum Break follows protagonist Jack Joyc...

Submitted by Juan Ignacio
Published 15 February 2017

Broadcasting virtual reality to the world


Following the recent launch of a number of virtual reality (VR) headsets, such as the Oculus Rift and HTC Vive, VR is introducing new and compelling platforms for broadcasters to deliver their content, and new ways for audiences to consume. While the way that audiences consume content continues to shift, with the ratio between viewing on fixed scre...

Submitted by Steve Plunkett
Published 13 January 2017

The 4K Conundrum


by Eric Achtmann Issue 108 - December 2015 2015 has confirmed once more that 4K remains the TV industrys Holy Grail. While 4K TV screens are becoming more affordable and Netflix, Amazon Prime and even YouTube are beginning to offer some 4K content, mass adoption is still sluggish as the increases in bandwidth required for distribution make 4K busin...

Submitted by Eric Achtmann
Published 17 December 2015

Oh what a show!


Issue 99 - March 2015Walking through the halls of BVE 2015 it would be hard not to acknowledge the bustling atmosphere, positive vibes and busy aisles. The show attracted a high quality and diverse audience from across the broadening content creation industry seeing over 15,000* key industry decision makers including leading indies, post houses, DO...

Submitted by KitPlus
Published 01 April 2015