Articles
Meeting standards in 3D
N/A It has been said that poor quality stereoscopic TV will poison the water for everyone. This was because in the past 3D was made to quite poor and uncontrolled production and delivery standards. But since BSkyBs Technical Guidelines for Plano Stereoscopic 3D Programme Content were published over two years ago programme makers have had specific quality limits to meet.
Tags: iss072 | 3d | del-soft | cel-scope 3d | N/A
Contributing Author N/A Click to read
Pointing out the right colours
N/A In the old days of PAL and NTSC analogue television, a vectorscope was an essential tool for examining chroma at every part for the programme production and transmission chain. This was because the colour information was carried as a phase and amplitude modulation which could be sensitive to a variety of transmission or recording non-linearities and problems. These could cause colour degradation or be completely wrong. In the digital age, colour information is carried in digits which do not usually get corrupted at each regeneration or link. So why would you want to look the chroma (colour information), portrayed on the same analogue style instrument?
Tags: iss069 | cel-soft | cel-scope 3d | celsoft | celscope | vectorscope | N/A
Contributing Author N/A Click to read
Are you out on the range
N/A The main parameters to worry about in any stereoscopic scene are the most negative and positive disparity values. These numbers are usually expressed in percentage terms rather than in actual screen pixels. The distance between the numbers is the depth range. The depth budget is the maximum value this range can be allowed without being too uncomfortable for the viewer.
Tags: iss064 | bskyb | cel-scope 3d | 3d production | cel-soft | N/A
Contributing Author N/A Click to read
One Eyed 3D
N/A The illusion of a single 3D image is created within the brain based on the spacial displacement of our two eyes. So how can you make a 3D production with one camera?
Tags: 3d | frame animation | iss051 | 3d rig | cel-scope 3d | N/A
Contributing Author N/A Click to read
Total Articles: 4 [1-4]