Articles
Authoring and Monitoring for the emerging 3D immersive Broadcast Audio formats
Anthony Wilkins The world of broadcast audio is on the verge of a major revolution. Numerous 3D Immersive formats are under development and will find their way into the mainstream of broadcast production and distribution in the near future. Unlike the world of relatively constrained channel based coding as we are accustomed to (most commonly Left / Right for Stereo and Left / Centre / Right / Surround Left / Surround Right + LFE or Low Frequency Effects for surround), these new codecs will support more channels and/or object based audio coding. For the end consumer, there will be two major benefits from this new approach, a greater sense of involvement or immersion, and a degree of personalisation.
Tags: iss107 | broadcast audio | 3d immersive formats | facilities | equipment | authoring | monitoring | Anthony Wilkins
Contributing Author Anthony Wilkins Click to read
Distribution in the UHD Era
Paul Briscoe Once upon a time, there were few broadcast TV standards. Each used its own regional image formats, color encoding scheme and sound and vision modulation standards. High-power over-the-air (OTA) transmitters broadcast the signal on internationally coordinated and regionally allocated radio frequency (RF) channels, making it easy for viewers to tune in programs. It was a robust model that forever shifted the entertainment paradigm. The upstream technologies quietly evolved from analog to digital, and home TV sets reached the performance limits the standards allowed. This was a simple, stable ecosystem, based on a daily programming schedule of shows and monetized by interstitial soap commercials. Life was simple, and people were happy.
Tags: iss103 | distribution | delivery | uhd era | tv standards | image formats | hdtv | technology | Paul Briscoe
Contributing Author Paul Briscoe Click to read
Ten years is a long time...
[author] 25 years is even longer - Peter Savage looks back at two milestones for TV-BAY and the industry generally
Tags: iss100 | industry | broadcast | experience | formats | equipment | pricing | [author]
Contributing Author Click to read
Demystifying the black art of digital audio
Alan Wheable At the pure analogue end of the audio world (which these days is very narrow with much of the audio content being captured digitally) it is quite straight forward to check that an audio channel is present, that it sounds right and has the right levels. Likewise if the audio channel has hum or a buzz on it is relatively easy to identify the problem and fix it.
Tags: iss079 | phabrix | dolby | formats | common media distribution | guide | sound | 5.1 | digital plus | Alan Wheable
Contributing Author Alan Wheable Click to read
Total Articles: 4 [1-4]