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POST PRODUCTION THE SECRET TO GLOBAL GOGGLEBOX SUCCESS Chris Cooper Forscene consultant. People all over the world love watching other people watch TV. What many of us thought was a ridiculous notion when Gogglebox ﬁrst aired in the UK in 2013, has since become a worldwide phenomenon. ‘Gogglebox is held up by the global industry and broadcast community as an example of excellence in audience engagement and production innovation, and is being produced in local versions around the world. While the participants, the programmes featured in the show and even the programme’s name changes for each local version of Gogglebox, one thing that remains constant is the turnaround time for each episode. When Gogglebox goes to air, the programmes that the participants watch and comment on need to be from the previous week’s TV schedule – which means production teams all over the world have precisely one week to produce each episode. And that’s a tall order. Creating moments of Gogglebox gold involves working with lots of participants in different locations, spread out over big geographies, and high shoot ratios that translate into long hours in post-production. There’s no one-size-ﬁts-all solution to making that happen within a one- week workﬂow. Original show creators, Studio Lambert, did create a guide to producing the award-winning format. The Gogglebox bible documents the workﬂow and technologies that they relied on to create the ﬁrst series - including how they used cloud video platform, Forscene, to increase their efﬁciency in edit and cut down on time spent in post-production. But, like the stars of the show, each version of Gogglebox has its idiosyncrasies which affect the workﬂow. While all three local producers of the Gogglebox format have chosen to include Forscene in their workﬂow, each of them does so at a different stage in production, and in a very different way. 46 | KITPLUS - THE TV-BAY MAGAZINE: ISSUE 121 January 2017 CUTTING DOWN SHOOT RATIOS WITH KITE ENTERTAINMENT Kite Entertainment has been producing entertainment, factual, comedy and kids TV for local and international broadcast since 2004. The Dublin-based production company completed the ﬁrst series of Gogglebox Ireland for TV3 in December 2016. The show has proven incredibly popular amongst Irish audiences and a second series has been commissioned for 2017. Kite Entertainment decided to tackle the problem of high shoot ratios at the source. Typically, Gogglebox camera crews record a lot of footage where very little is going on so that they can catch the big reactions or funny interactions when they happen. These high shoot ratios affect time spent on all activities down the line – particularly on transferring and storing media and post-production. The Irish producers developed their workﬂow to be as efﬁcient as possible on the shoot - only showing participants key moments from the programmes during recording to cut down on the amount of footage they generated. Editing the programmes that the participants would watch during recording meant investing some time up-front. Approximately ﬁve hours of programming was recorded each day at Screen Scene post house in Dublin, ingested onto Avid storage and then automatically transcoded and uploaded to the Forscene cloud. The production team could then log into the Gogglebox Ireland Forscene account using any computer or device over a standard internet connection and started cutting down the material. Each programme was reduced to between two and twenty-ﬁve minutes in Forscene – just