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Autodesk Debuts Flame on the AWS Cloud for Scalable, Collaborative, and Efficient Artist Workflows Posted: 13/04/2022
Autodesk Debuts Flame on the AWS Cloud for Scalable, Collaborative, and Efficient Artist Workflows

Autodesk’s Flame Family of products now runs on Amazon Web Services (AWS), empowering creative teams to deliver professional-grade content fast and securely, virtually from anywhere. Flame on the cloud debuts in a feature-rich update to Autodesk Flame, Flare, and Flame Assist, along with enhanced HDR and animation workflows to help artists achieve high-end VFX that exceed client and audience expectations.

Tags: Autodesk | Flame | Post-Production | Finishing | Broadcast | VFX | Artists | Cloud | AWS Cloud
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Autodesk Opens Submissions for 2022 Flame Award Posted: 08/02/2022
Autodesk Opens Submissions for 2022 Flame Award
Autodesk is now accepting nominations for the 2022 Flame Award. Established to recognize Flame aficionados, rising stars, and VFX virtuosos, the annual award honors artists that have created standout work using Flame. Submissions are open now until Tuesday, March 15, 2022 at 11:59 p.m. ET.
Tags: Autodesk | Flame | Post-Production | Finishing | Broadcast | VFX | Artists
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New Adobe After Effects Release Features Updated Version of Cinema 4D Lite Posted: 27/10/2021
New Adobe After Effects Release Features Updated Version of Cinema 4D Lite

Maxon is pleased to announce that the latest release of Adobe® After Effects® includes an updated version of Maxon’s Cinema 4D Lite. Based on the company’s award-winning Cinema 4D Release S24, the software is available immediately for download to Adobe Creative Cloud® members. Along with compatibility and workflow enhancements, this latest version includes the Asset Browser that features ready-to-use and animate 3D models, materials and other assets. This latest update symbolizes the ongoing collaboration between Maxon and Adobe to deliver improved integration and performance between Maxon’s powerful 3D application, Cinema 4D, and Adobe After Effects, the industry-standard motion graphics and visual effects software.

Tags: #Maxon #Cinema4D #AfterEffects #VFXArtists #Cinema4DLite
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Maxon Returns with a Double Feature for the September 3D and Motion Design Show Posted: 01/09/2021
Maxon Returns with a Double Feature for the September 3D and Motion Design Show

Maxon has announced its line-up of speakers for the September 3D and Motion Design Show, the free-to-attend virtual series of artist-focused presentations for 3D and motion graphics artists. Taking place from September 14th-15th, this two-day event will provide attendees with access to an even greater number of presentations and tutorials from an impressive lineup of talented digital creators and motion graphics artists.

Tags: Maxon | Cinema4D | MotionDesign | VFXArtists | RedGiant
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The Foundry delivers increased performance and efficiency with NUKE 10 Posted: 13/04/2016
The Foundry delivers increased performance and efficiency with NUKE 10

The FoundryIts been almost a decade since The Foundry took over development of NUKE and in that time weve focused on consistently delivering new features that have broadened the scope of its user base and made it the global tool of choice for anyone delivering high-end media productions, no matter how big or small.  We also expanded the NUKE family with the launch of NUKEX and NUKE STUDIO, said Andy Whitmore, chief product officer at The Foundry.

Tags: NUKE | VFX | design | artists | creative software | NAB 2016 | NAB 2016
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Thinkbox Software Releases Stoke MX Particle Reflow Tool for Autodesk 3ds Max Posted: 01/05/2013
Thinkbox Software Releases Stoke MX Particle Reflow Tool for Autodesk 3ds Max
Thinkbox Software today announced Stoke MX, a particle simulator plug-in for Autodesk 3ds Max designed to simplify and accelerate the creation of high-volume particle clouds driven by velocity fields.
 
Fast and easy to use, Stoke MX supports a large number of emitter and velocity sources, and introduces new workflows. Previously unavailable capabilities include multi-threaded particle advection, rapid memory-buffered playback, and asynchronous multi-threaded particle file saving, which enables significantly higher performance compared to existing workflows. 
Tags: Thinkbox | Thinkbox Software | software | plug-in | Stoke | Stoke MX | Autodesk | 3ds Max | velocity | particle | particles | particle clouds | simulation | visual effects | VFX | artists | artist | workflow | workflows
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Thinkbox Software Unveils Ember, A New Method for VFX Creation Posted: 30/07/2012
Thinkbox Software Unveils Ember, A New Method for VFX Creation

Thinkbox Software, developer of Deadline, Krakatoa, Frost, Genome, and other creative solutions for VFX artists, announces Ember, a volumetric data manipulation toolkit that enables powerful workflows around the creation and post-processing of simulations from various sources. Ember is currently being developed as a plug-in for Autodesk 3ds Max, and is planned as a standalone tool in the future. An early version of Ember will be demonstrated at the SIGGRAPH Conference, August 5-9 in Los Angeles at booth #937.

Tags: Thinkbox Software | Ember | VFX | Visual Effects | SIGGRAPH | workflow | volumetric data | pipeline | post-simulation reprocessing | simulation data | simulation | visual artists | creative solutions | software | new product | product release
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Calling All Artists: Showcase Your Work in Autodesks 2012 Animation Show Reel Posted: 05/06/2012
Calling All Artists: Showcase Your Work in Autodesks 2012 Animation Show Reel

Every year, the art of animation takes center stage at SIGGRAPH. Autodesk is inviting all 3D artists to submit their work for a chance to be included in this year's Animation Show Reel, which will be showcased at Autodesk's SIGGRAPH booth in Los Angeles, CA from August 7-9. The show reel will also be featured on the Autodesk YouTube Channel, the AREA community and the Autodesk website.

Submissions can be short animations, game cinematics, commercials, broadcast work, music videos, episodic projects, short or feature films, digital media and interactive projects created using any Autodesk Digital Entertainment Creation software and/or Autodesk Gameware products. Autodesk is also interested in receiving high-resolution images to be used for inclusion in marketing materials throughout the year. The deadline for imagery and video content submissions is Friday, June 22, 2012. For further instructions on how to submit work, visit the Autodesk website. http://usa.autodesk.com/media-entertainment/film/

Image Credit: Puss in Boots. Image courtesy of DreamWorks Animation, LLC.

Tags: Autodesk | SIGGRAPH | animators | animation | 3d | artists | call for entries | submissions
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