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Autodesk Flame Enhancements Fuel 4K UltraHD and HDR Content Creation and Delivery Posted: 14/10/2021
Autodesk Flame Enhancements Fuel 4K UltraHD and HDR Content Creation and Delivery

Today, Autodesk introduced new updates to Flame, Flare, and Flame Assist, including a host of features that empower artists to meet the challenges of increasing content demands and client expectations, while further streamlining workflows to manage high-end 4K/UltraHD and HDR content. Some tool enhancements include new HDR-enabled color curves in MasterGrade, improvements for faster conforms, and upgraded video preview options of up to 4K/UltraHD content via single cable 12G-SDI connectivity.

Tags: Autodesk | Flame | Post | Post-Production
Submitted by Autodesk
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Altered Images bolsters VFX offering Posted: 18/08/2021
Altered Images bolsters VFX offering

Altered Images has bolstered its visual effects offering with the appointment of high-end VFX specialist, Matt Seal, as part of the company’s increased focus on VFX markets. The company has also announced it is now a reseller for both Autodesk’s range of 3D animation software and pixitmedia’s purpose-built storage solutions, providing sales and support across the entire broadcast, post-production and visual effects workflows.

Tags: Altered Images | VFX | visual effects | animation | compositing | 3D | Autodesk | pixitmedia
Submitted by Brill Media Limited
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Autodesk Propels Creative Finishing Workflows into the Future Posted: 15/04/2021
Autodesk Propels Creative Finishing Workflows into the Future

Autodesk unveiled more than 40 user-driven improvements to Flame today that simplify the artist’s day-to-day and boost creative collaboration. Building on machine learning (ML) capabilities that address specific tasks in Flame, this update brings ML to Flame’s core toolset in the form of next-gen camera tracking technology. The new camera tracker delivers remarkable automatic camera solves and 3D geometry output in a matter of minutes. Artists also gain a more robust finishing toolset for color grading through FX and editorial, in addition to Network Device Interface (NDI®) video preview streaming for seamlessly sharing work remotely with creative stakeholders around the world.

Tags: Autodesk | Flame | Machine Learning | VFX | Finishing
Submitted by Raz Public Relations
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Autodesk Accelerates Workflows Across Creative Tools Posted: 26/03/2021
Autodesk Accelerates Workflows Across Creative Tools

Autodesk unveiled updates to Maya, 3ds Max, and MotionBuilder today, bringing artists throughout the creative pipeline powerful new tools that accelerate and streamline their workflows. Among these updates is the much-anticipated USD plugin for Maya. First announced at SIGGRAPH 2018 as a joint effort with Pixar, Animal Logic, Luma Pictures, and Blue Sky Studios, USD is now seamlessly integrated in Maya, enabling artists to load and edit massive datasets at lightning speed. Maya’s animation, modeling, and rendering toolsets also see significant updates, bringing even more power, flexibility, and creative freedom to the daily work of professional artists.

Tags: Autodesk | Post-Production | Post | VFX | Animation | DCC Tools | Maya | 3ds Max | MotionBuilder
Submitted by Autodesk
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Autodesk Unveils Flame 2021 Posted: 16/04/2020
Autodesk Unveils Flame 2021

Autodesk today unveiled Flame® 2021, introducing new features aimed at innovating and accelerating creative workflows for VFX, color grading, look development, and editorial finishing. Flame 2021 increases workflow flexibility for artists, expands A.I. capabilities with new machine learning-powered human face segmentation, and simplifies finishing for streaming services with new functionality for Dolby Vision HDR authoring and display. By popular demand, the release also adds a new GPU-accelerated Physical Defocus effect as well as finishing enhancements to make it easier to adjust looks across many shots, share updates with clients, and create beautiful work, faster. Flame®, Flare™ and Flame® Assist 2021 are available at no additional cost to Flame Family 2020 subscribers. To learn more, visit: https://www.autodesk.com/flame/

 

 

 

 

Tags: Autodesk | Flame | VFX | Finishing | Coloring | HDR | Dolby Vision | AI | Machine Learning
Submitted by Autodesk
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Autodesk Packs Artist-Driven Features into Maya 2020 Release Posted: 10/12/2019
Autodesk Packs Artist-Driven Features into Maya 2020 Release

Today, Autodesk announced the release of Autodesk Maya 2020, bringing animators, modelers, riggers, and technical artists a host of new tools and improvements that enable faster, more intuitive CG content creation from first concept to final delivery.

Building on powerful animation features introduced in Maya 2019, Maya 2020 adds more than 60 new updates animators will notice in their day-to-day work. The release also includes Arnold 6, which can now be used for production rendering on both the CPU and GPU, as well as significant performance enhancements and new simulation features to Bifrost, the visual programming environment in Maya.

Tags: Autodesk | Autodesk Maya | Autodesk Maya 2020 | Autodesk Arnold
Submitted by News Feed
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Autodesk Arnold 6 Offers Production Rendering on Both CPU and GPU Posted: 10/12/2019
Autodesk Arnold 6 Offers Production Rendering on Both CPU and GPU

Autodesk today announced the release of Arnold 6 with Arnold GPU. From look development to final frame rendering, Arnold 6 with Arnold GPU simplifies how artists and studios create and iterate content, giving them the speed and flexibility to adapt to a fast-paced working environment and scale rendering capacity to accommodate the ebbs and flows of production. Arnold’s intuitive interface makes it easy to toggle between CPU and GPU rendering, maintaining the same settings with a single click. Arnold GPU is based on NVIDIA’s OptiX framework and optimized to take advantage of NVIDIA RTX technology.

“Rendering workloads continue to grow as content providers strive to meet rising audience expectations for content quality. Speed and interactivity have become more crucial than ever to the creative process. Arnold 6 delivers performance gains that will help lighten the load with the same high-quality render results that the CPU renderer is known for,” said Chris Vienneau, senior director, Media & Entertainment Products, Autodesk. “We’ve worked closely with NVIDIA to optimize Arnold GPU to run on the latest RTX GPUs and RTX Server, and we’re excited to get this latest update into the hands of new and existing Arnold customers.”

 

Tags: Autodesk | Arnold | Arnold 6 | Arnold GPU
Submitted by Raz Public Relations
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Evolve Integrated Finishing with new AI Tools in Flame Family 2020.1 Posted: 24/07/2019
Evolve Integrated Finishing with new AI Tools in Flame Family 2020.1

Introducing the Flame Family 2020.1 update for Autodesk Flame, Flare and Flare Assist, featuring new creative tools targeted at accelerating workflows, increasing productivity and streamlining organization. Building on the recently released machine learning-powered Z Depth Map Generator and Human Face Normal Map Generator, Flame 2020.1 provides artists with more unique ways to isolate and modify common objects in moving footage for color grading and compositing purposes, including new sky extraction tools. With Flame as the central hub for artist workflows, the 2020.1 update introduces more uses of AI for specialized image segmentation, new tools and customization in the Effects environment and easier access for Flame Python scripting capabilities.

Tags: Flame | Flame 2020 | Flame 2020.1 | Autodesk
Submitted by Raz Public Relations
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Autodesk Announces Flame 2020 Posted: 04/04/2019
Autodesk Announces Flame 2020

Today Autodesk announced Flame® 2020, the latest release of the Flame Family of integrated visual effects (VFX), color grading, look development and finishing system for artists. A new machine learning-powered feature set along with a host of new capabilities bring Flame artists significant creative flexibility and performance boosts. This latest update will be showcased at the NAB Show in Las Vegas, April 8-11 between 9:00am-5:00pm in a demo suite at the Renaissance Hotel.

Tags: Autodesk | Autodesk Flame | Flame 2020
Submitted by Raz Public Relations
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Autodesk Unleashes 3ds Max 2020 Posted: 27/03/2019
Autodesk Unleashes 3ds Max 2020

Today Autodesk released 3ds Max 2020, the latest version of its 3D modeling, animation and rendering software. The new release revamps the user experience with customer-requested features that enable faster playback speeds, optimize performance and increase flexibility.

Tags: Autodesk | 3dsMax 2020
Submitted by Raz Public Relations
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FilmLight introduces BLG for Flame at NAB2018 Posted: 20/06/2018
FilmLight introduces BLG for Flame at NAB2018

At NAB2018, FilmLight is launching BLG for Flame as the latest product in the popular Baselight Editions range. BLG for Flame is a Linux-only plugin for Autodesk Flame that applies a Baselight grade automatically, either from Baselight Linked Grade (BLG) files or directly from a Baselight scene.

Tags: FilmLight | NAB2018 | BLG for Flame | Baselight | Prelight | Daylight | Will Harris | Autodesk | Flame | colour correction | colorist | colour grading | Mike Nuget | MKM Marcomms | MKM Marketing Communications
Submitted by MKM Marketing Communications
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Autodesk Showcases Latest Flame Family and 3D Animation Software at NAB 2017 Posted: 24/04/2017
Autodesk Showcases Latest Flame Family and 3D Animation Software at NAB 2017

At NAB 2017, Autodesk is showcasing the newest versions of its solutions for media and entertainment. Each update is full of enhancements that simplify the creative process, streamline artist collaboration and equip users for the future of content creation.

Tags: Autodesk | NAB | Flame | Maya | Arnold | NAB 2017 | 3ds Max
Submitted by Raz Public Relations
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Crafty Apes Delivers Incredible Subtle VFX for Hidden Figures with Help from Autodesk 3ds Max and Maya Posted: 06/04/2017
Crafty Apes Delivers Incredible Subtle VFX for Hidden Figures  with Help from Autodesk 3ds Max and Maya

Hidden Figures recounts the story of three female African-American mathematicians who played an integral role John Glenns launch into space and return. Captured on 35mm film, the movie is largely live action, but features nuanced CG throughout. Crafty Apes delivered 328 VFX shots for the film, working out of its Atlanta facility, with Founder Chris LeDoux at the helm, Mark LeDoux overseeing local artists and Tim LeDoux guiding the final look out of the studios LA facility. Together, a 20-person team created CG elements reminiscent of 1960s Russian and NASA space programs; period era technology; and capsules, rockets, launch pads and the like, in addition to a host of VFX and environment work for CG shots, from bolts to Earth. 

Tags: Autodesk | Crafty Apes | Hidden Figures | VFX | CG | 3ds Max | Maya
Submitted by Raz Public Relations
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Autodesk Wins are Twofold this Awards Season Posted: 23/02/2017
Autodesk Wins are Twofold this Awards Season

Artists from around the world used media and entertainment software from Autodesk, Inc. (NASDAQ:ADSK) for the 22nd year to help bring 2016s most popular films to the big screen. Autodesk also received recognition from The Academy of Motion Picture Arts and Sciences, earning a Scientific and Technical Achievement Award (Sci-Tech) for the Arnold renderer.

Tags: Autodesk | Arnold | Arnold Renderer | Flame | 3ds | Maya | Shotgun | Academy Awards | Sci-Tech Awards | Film | Film Nominations | VFX
Submitted by Raz Public Relations
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PIXSPAN ENABLES NEW ADVANCED WORKFLOW SOLUTIONS AT IBC 2016 Posted: 07/09/2016
PIXSPAN ENABLES NEW ADVANCED WORKFLOW SOLUTIONS AT IBC 2016

Pixspan, developers of PixMover software and the leading full resolution workflow specialists, announced advanced integrations with key partners at IBC 2016, which runs Sept. 9-13 at the RAI Exhibition and Congress Centre. Several new implementations with popular vendors - including Autodesk, Dell, ELEMENTS, EMC Isilon, and NVIDIA - offer content creators greater options for using Pixspan to enable 4K workflows on their existing infrastructure without adding expensive new equipment.

Tags: Pixspan | PixMover | IBC 2016 | Autodesk | Dell | ELEMENTS | EMC Isilon | NVIDIA | IBC 2016 | IBC 2016
Submitted by ignite strategic communications
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