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Francois Vaillant Joins Dejero from CBC Posted: 09/06/2021
Francois Vaillant Joins Dejero from CBC

Dejero has appointed Francois Vaillant as its new senior technical product manager. Vaillant joins Dejero from CBC (Canada Broadcasting Corporation), where he spent the last 15 years at the helm of innovation and standards, last serving as executive director of engineering solutions for the national broadcaster.

Tags: Dejero | Francois Vaillant | CBC | Canada | industry veteran | roadmap | future needs | broadcast | innovation | IP implementation | Smart Blending Technology | Yvonne Monterroso | MKM Marcomms | MKN Marketing Communications
Submitted by MKM Marketing Communications
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Brainstorm concludes TelePorter, the Google DNI funded project for Immersive Journalism Posted: 27/04/2021
Brainstorm concludes TelePorter, the Google DNI funded project for Immersive Journalism

Brainstorm, leading manufacturer of real-time 3D graphics and virtual studio solutions, has successfully completed the TelePorter project, funded by the Google Digital News Initiative. Thanks to Brainstorm's Augmented Reality technology, TelePorter allows  reporters to be 'teleported' to the TV set from whatever location they are reporting from at that very moment. The TelePorter application is installed on the mobile phone and guides the user in capturing their image and communicating between the reporter and the production centre of the news programme or TV show.

Tags: TelePorter | GoogleDNI | ImmersiveJournalism | DigitalNews | Brainstorm3D | AugmentedReality | VirtualSet | storytelling | creativity | innovation | FutureTrends | NewsProduction | LiveProduction | VirtualProduction
Submitted by Brainstorm
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Triveni Digital Wins Tech Leadership Award for ATSC 3.0 Cloud Service Posted: 24/03/2021
Triveni Digital Wins Tech Leadership Award for ATSC 3.0 Cloud Service

Triveni Digital today announced that its ATSC 3.0 Cloud service has won the FUTURE Tech Leadership Award in the Best TV Infrastructure category. The ATSC 3.0 Cloud service was honored for enabling broadcasters to launch NextGen TV services faster and more efficiently.


Tags: Triveni Digital | ATSC | Cloud | FUTURE | Award
Submitted by Wall Street Communications
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KVM 4FUTURE - it starts right now Posted: 21/01/2021
KVM 4FUTURE - it starts right now

The KVM Technology of tomorrow with Real Remote

The extension of an already existing KVM system via a kvm-tec Full HD Extender allows not only remote workplaces and home offices with super performance but also the expansion of the KVM system up to 2000 endpoints and more and access to virtual machines.

Tags: kvm | kvmextender | kvm4future | kvmrealremote | kvmhighperformancesystem
Submitted by kvm-tec Electronic GmbH
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Ausma Lace Benefits From PMC Sound For The Future Scholarship Posted: 18/01/2021
Ausma Lace Benefits From PMC and rsquo;s Sound For The Future Scholarship

Ausma Lace, a recording engineer from Latvia, has been awarded the Sound For The Future Scholarship, which was set up by UK loudspeaker manufacturer PMC in association with the Audio Engineering Society Education Foundation.

This $5,000 prize is given to an audio engineering graduate who is also a member of the AES with the aim of helping them further their studies. In Ausma’s case it is helping to fund a Masters degree in Sound Recording at McGill University in Montreal, Canada.

Tags: PMC Speakers | Sound For The Future Scholarship | AES Education Foundation | Ausma Lace | McGill University
Submitted by White Noise Public Relations Ltd
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IPV Shares Insights from Leading Global Media Professionals in Future of Video Production Report Posted: 05/11/2020
IPV Shares Insights from Leading Global Media Professionals in Future of Video Production Report

IPV, experts in intelligent video content management for more than 20 years, have just released their industry report, The Future of Video Production: How Leading Video Pros Are Responding to Remote Workflows. The report explores the reality of the “new normal,” i.e., remote and flexible working, and how leading video production professionals have adapted to constantly emerging technical challenges. To develop the report, IPV sat down with video professionals from various industries, from media and entertainment to sports, publishing and retail to deliver industry-specific insights and illuminate broader trends within the field of video production. Report contributors include professionals from Warner Media, the Cincinnati Bengals, Sesame Street, IMG, and more.

Tags: IPV | IPV Curator | MAM | Future of Video Production | WFH | remote workflow
Submitted by Zazil Media Group
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Pixotope Version 1.4 unleashes creative functionality of Unreal Engine 4.25 for photo-realistic mixed reality Posted: 19/10/2020
Pixotope Version 1.4 unleashes creative functionality of Unreal Engine 4.25 for photo-realistic mixed reality

The Future Group, creators of live photo-realistic virtual production system Pixotope®, today announced it has introduced version 1.4 of the software. This includes full support for Unreal Engine version 4.25, as well as other improvements around connectivity and workflows.

Tags: The Future group | Pixotope | Version 1.4 | Unreal Engine | mixed reality | Ultra HD | virtual production | David Stroud | Unreal integration | workflow | connectivity | MKM Marketing Communications | MKM Marcomms
Submitted by MKM Marketing Communications
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The Future Group Unveils Significant Mixed Reality Advances in Pixotope Version 1.3 Posted: 23/07/2020
The Future Group Unveils Significant Mixed Reality Advances in Pixotope Version 1.3

The Future Group, creators of live photo-realistic virtual production system Pixotope®, today unveils its latest Version 1.3 software featuring a wide range of advances that significantly improve how virtual environments interact with real-world elements.

Pixotope enables the production of mixed-reality (MR) content by bringing together physical components such as presenters, actors, props and free-moving cameras, with virtually created assets such as scenes, graphics, animated characters, or any other computer-generated elements. Pixotope forms the central production hub when creating mixed-reality content for broadcast and live events, with Version 1.3 offering new object tracking, powerful lighting integration, enhanced colour management and more.

 

Tags: The Future Group | Pixotope | Version 1.3 | virtual elements | object tracking | virtual production | mixed-reality | Oystein Larsen | lighting control | colour management | Unreal game engine | Marcus Blom Brodersen | MKM Marcomms | MKM Marketing Communications
Submitted by MKM Marketing Communications
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The media4Kconnect now also in an uncompressed version Posted: 27/05/2020
The media4Kconnect and ndash; now also in an uncompressed version

Also new at kvm-tec is the media4Kconnect uncompressed:The perfect video transmission allows a delay-free transmission of the signals. Even extreme bit patterns are transmitted true to the original with an ultrahigh resolution 4096x2160@60Hz with 4:4:4@8bit per color, and is working in Switching Systems up to 2000 endpoints

media4Kconnect is available in different versions. As stand alone 4K Extender, uncompressed or redundant. With the unique kvm-tec modular system the media4Kconnect Extender with the ultraslim housing is unbeatable in price and performance as well as in the possible fields of application.

 

Tags: kvmtec | media4kconnect | kvmtec4future | kvmoverip
Submitted by kvm-tec.com
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The new FLEXline and ndash; the kvm-tec customized system with many upgrades Posted: 27/05/2020
The new FLEXline and ndash; the kvm-tec customized system with many upgrades

All FLEXline Full HD Extenders have an ultra slim casing and are available in a single and dual version. FLEXline saves you space in a Rack - 4 single or 4 dual Extenders in 1RU. For high security at critical applications, FLEXline single Extenders are redundant. Additionally they have embedded sound.

Tags: kvmtec | flexline | kvmtec4future | kvmoverip
Submitted by kvm-tec.com
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Pixotope powers stunning visuals and engaging information in WePlay Esports championship streaming Posted: 09/04/2020
Pixotope powers stunning visuals and engaging information in WePlay  Esports championship streaming

The Future Group, developer of live photo-realistic virtual production system Pixotope™, today announced that it provided the mixed reality platform for WePlay! Esports’ ‘Dota 2 Tug of War: Mad Moon’ tournament, which took place in Kiev, Ukraine, from 19-23 February. WePlay! Esports, which organises tournaments as well as providing online coverage, has the vision to blend competitive esports with entertainment in all-embracing coverage – “esportainment” is the word coined by Oleg Krot, CEO at WePlay! Esports.

To bring the audience into the esports action, WePlay! Esports decided to use augmented reality. “For us, augmented reality is a powerful tool to enhance the tournament theme, and add creativity and consistency to the broadcast,” said Aleksii Gutiantov, Head of AR Dept at WePlay! Esports. He turned to the proven Pixotope solution from The Future Group: “the best product on the market in my experience,” Gutiantov added.

Pixotope takes the remarkable rendering power of the Unreal Engine from Epic Games, and builds it into a complete virtual production hub. While offering a user interface simple enough for the pressures of live production, it provides along with the ability to make last minute changes while in live mode, all the power of an augmented reality system including camera tracking, motion capture and data-driven graphics.

 

Tags: The Future Group | Pixotope | WePlay! | Esports | championship | photo-realistic | virtual production | mixed reality | esportainment | Oleg Krot | Aleksii Gutiantov | Unreal Engine | Epic Games | Maksym Bilonogov | The Mad Moon | Marcus Blom Brodersen | MKM Marcomms
Submitted by MKM Marketing Communications
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Pixotope supercharges the Super Bowl with ambitious live mixed reality production Posted: 06/03/2020
Pixotope supercharges the Super Bowl with ambitious live mixed reality production

The Future Group, provider of live photo-realistic virtual production system, Pixotope™, has revealed its key involvement in the stunning production and delivery of the NFL’s ground-breaking Super Bowl LIV, mixed reality pre-game presentation. The complex, seven-minute production combined live action from multiple moving cameras with augmented virtual stages and graphics. The 2020 Super Bowl was watched by an estimated domestic audience of 100 million people, plus international viewers.

The Future Group provided six installations of its virtual production platform, Pixotope, along with essential technical expertise to liaise with all other aspects of the multi-faceted production.

As an opener to the Super Bowl LIV, NFL planned to reveal its “100 All Time Team”. They approached fan experience company– coincidently named, The Famous Group – to design and choreograph the pre-show content. The brief was to celebrate the history of the sport and the contribution of those 100 players and 10 coaches, using graphics, historical film and live shots of attendees. The Famous Group looked to achieve this through extensive use of mixed reality virtual elements, and selected Pixotope, with expertise from The Future Group, as their technological solution.

The complexities of such a project cannot be overstated. Multiple virtual assets such as stages and screens needed to be designed to exactly match the stadium environment to which they would be augmented. Cameras needed to be tracked in real time and have their lenses aligned so that the virtual elements would be generated at precisely the right angle to accurately match real-world positions. Lighting needed to be measured so that it could be simulated in the virtual world to ensure correct shadows and highlights.

In-stadium screens, which would show the augmented content to the crowd, had to be accurately marked out in the virtual scene so that they could be blocked out to avoid visual “feedback”. All this had to take place under precise time control to synchronise with the voice-over and contributing performers in the stadium.

Pixotope product specialist, David Stroud, was part of a team of experienced mixed reality technicians, helping to specify and install the required technology, and bring together all the constituent departments. The Future Group team were involved from the outset, initially collaborating using a shared virtual project to provide technical assistance for The Famous Group creatives. Then later, the team positioned themselves at the Hard Rock Stadium, Miami FL, where the main event would take place 11 days later.

David Stroud recalled, “Although the virtual scene had been set up “offline” from scans and measurements from the stadium, there are inevitably adjustments that can only be done on site. We used our Pixotope virtual production platform to receive images and tracking data from each of the cameras, one of which was a Skycam “wire-camera”, and augment onto those the virtual elements designed by The Famous Group. This allowed everyone to see the results in real time, making adjustments and improvements as we rehearsed the show in the days leading up to the Super Bowl.”

Stroud continued, “We helped the camera operators visualise how the preshow would come together, as understandably, they were more used to following the unscripted action of a football game than reacting to very specific time cues. Pixotope has the capability to continuously output the final result, even while editing the graphics – a great tool for directors following rapid changes and updates because it’s always live.

“We also worked closely with camera tracking specialists SMT, and in fact, we were able to improve our data exchanges to further perfect the virtual camera motion. And we worked with both the broadcaster (Fox) and the companies providing in-stadium displays to ensure the very highest visual quality possible.”

Andrew Isaacson, Executive VP Business Development for creative agency The Famous Group affirms, “Needless to say, the best creative ideas rely on solid technological platforms and expertise to deliver them. This could not be truer for a live event on the scale of The Super Bowl. We needed to know, without any shadow of a doubt, that what we planned would be delivered faultlessly, accurately and to the highest quality. This is why we chose Pixotope as our platform for delivering cutting edge mixed reality for the Super Bowl.

“Having used Pixotope on previous productions, we know that the system, and expertise from The Future Group, allow our creative ideas to be unleashed to the great benefit of our clients like the NFL. We look forward to working on many more productions with Pixotope.”

All hardware was provided by Quince Imaging and camera tracking was completed by SMT. The final mixed reality sequence can be viewed online, here: https://www.youtube.com/watch?v=FqXBKweKQ9U

Tags: The Future Group | Pixotope | Super Bowl | mixed reality | live production | Super Bowl LIV | photo-realistic | virtual production | NFL | The Famous Group | David Stroud | real time | SMT | Fox | Andrew Isaacson | cutting edge | MKM Marcomms | MKM Marketing Communications
Submitted by MKM Marketing Communications
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Sony creates the ideal future for education and the workplace at ISE 2020 Posted: 12/02/2020
Sony creates the ideal future for education and the workplace at ISE 2020

Sony Professional Solutions Europe demonstrates a bold vision to create the ideal future for education and work at ISE 2020, as it reveals its latest AV and IT solutions. These include a new beamforming microphone MAS-A100 for lectures and presentations, an upgrade to the transformative workplace management solution with TEOS 2.2, and significant expansions to its laser projector line up.

The future of education:

Sony is expanding its range of advanced solutions for delivering, recording and streaming engaging presentations and video content in education environments. The MAS-A100 is a new IP-based ceiling beamforming microphone enabling flexible and creative “hands-free” lectures and presentations. 

The future of work:

TEOS 2.2 is the latest update allowing for more collaboration and flexibility. It uses the advances in IoT sensor technology to boost integration and unlock efficiencies with 20 new functionalities and features. The tailored Smart Automation is a new customisable Meeting Display interface and an intuitive Outlook integration for room booking, reception sign-in and content sharing.

The future of laser projection

From entry-level through to premium projectors, Sony offers a solution for any space and budget, whether in classrooms and conference venues or museums and churches. VPL-FHZ131L is the newest and brightest premium WUXGA projector from Sony, boasting outputs of 13,000lm. 

Tags: Sony | ISE | TEOS | VPL-FHZ131L | Edge Analytics | REA-C1000 | MAS-A100 | Crystal LED | TEOS 2.2 | UbiCast | future of work | future of broadcast | laser projection
Submitted by Sony Professional Solutions Europe
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Cobalt Digital New Software Defined Decoder Wins Future Product Innovation Award, Presented by TV Technology Posted: 17/12/2019
Cobalt Digital and rsquo;s New Software Defined Decoder Wins  Future Product Innovation Award, Presented by TV Technology

The 9992-DEC-4K-HEVC software defined decoder from Cobalt Digital is a recipient of Future’s Product Innovation Award presented by TV Technology. Future’s Product Innovation Awards recognize excellence in manufacturing and are evaluated by a panel of engineers and industry experts. Winners are selected based on innovation, feature set, cost efficiency and performance for use in a broadcast TV/pro Video or broadcast/online radio environment.

The RIST enabled Cobalt® 9992-DEC-4K-HEVC 4K/AVC/MPEG-2 is a broadcast-grade, multi-standard, software defined decoder that easily met the criteria set forth by TV Technology. The card is designed to address the strictest requirements of today's broadcasters while providing a painless path to state-of-the-art decoding capabilities. It offers a flexible licensing structure allowing customers to manage CAPEX while simultaneously preparing for future growth. The platform, with single-channel 4K or dual-channel 2K video paths, supports MPEG-2, AVC (H.264) and HEVC (H.265) with resolution up to 4K.

“The Future Product Innovation Awards are now in their seventh year,” said Paul McLane, Future managing director content for media technology titles. “The program focuses attention on innovation, cost-effectiveness and reliability. We are proud to recognize such excellence in our industry.”

“We are honored to have our 9992-DEC-4K-HEVC recognized by TV Technology, a premiere publication and iconic industry resource, as a product that represents the best of 2019,” said Chris Shaw, Cobalt EVP of Sales & Marketing. “We always engineer our solutions to meet our customers’ needs, today and tomorrow, with emphasis on useful feature-sets as well as respect for budget economy, and this new decoder ticks every box.”

Winners receive an award for display and will be featured in TV Technology, the leading brand covering television and media technology. All nominated products are featured in the special Product Innovation Awards ebook which will be made available to more than 100,000 readers of Future’s Business to Business brands.

 

Tags: Cobalt Digital | TV Technology | Future Product Innovation Award | 9992-DEC-4K-HEVC software | Software Defined Decoder
Submitted by Desert Moon
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[FUTURE OF FILM] SUMMIT ANNOUNCES BRAND CREATE PITCH Posted: 07/11/2019
[FUTURE OF FILM] SUMMIT ANNOUNCES BRAND CREATE PITCH

[Future of Film] Summit 2019 has announced today Brand / Create Pitch. The first ever [Future of Film] Brand/Create Pitch is a unique opportunity for filmmakers and storytellers to pitch their story idea (across film and any medium) to a panel of leading brand-funding experts who will provide immediate live feedback.

Brand / Create Pitch is part of [Future of FIlm] Summit’s wider focus to empower storytellers to unlock the opportunities of brand funded filmmaking and will take place during the Summit at BFI Southbank on 26th November 2019.

As well as the opportunity to hone their project with immediate expert feedback, the winning team will have the unique opportunity to take their project to the next level through exclusive 1-2-1 development and brand-funding mentoring with Ad Age’s Production Company of the Year, UNIT9.

The winner will also receive a year's subscription to Adobe Creative Cloud All Apps (worth £600) and all entrants shortlisted for the Pitch will also receive a complimentary ticket to the Summit (worth £179).

Tags: Future of Film Summit | Film Festival
Submitted by Bubble Agency
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