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Media Links JPEG-XS Compression Solution for Bandwidth-Constrained, Low Latency Applications Posted: 09/03/2020
Media Links Showcases JPEG-XS Compression Solution for Bandwidth-Constrained, Low Latency Applications at NAB 2020

Media Links®, manufacturer and pioneer in Media over IP transport technology, announces that its MDP3020 IP Media Gateway now includes support for JPEG-XS compression.

JPEG-XS (extra speed extra small) achieves high quality compression ratios of up to 10:1 and beyond. This makes it ideal for the edge of the IP network where bandwidth is typically quite limited and where the transport of uncompressed high quality video is just not feasible. JPEG-XS ISO/IEC 21122) provides visually lossless quality with sub-millisecond (<1 video frame) delay and is especially designed for latency-critical applications such as live remote event production over wide area networks.

As with all of Media Links’ technology, solutions and professional services, the company offers broadcasters and network providers an agile IP migration path. This ensures that facilities have the benefits that include support for all existing and future formats and standards, overall cost reduction, as well as the ability to launch seamless workflows that support their current and evolving IP networks.

Tags: JPEG-XS | Media Links | MDP3030 | IP media Gateways | Video over IP | NAB 2020 | NAB 2020
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Riot Games uses Nevion Virtuoso with JPEG XS in remote production of League of Legends World Championship Final Posted: 25/11/2019
Riot Games uses Nevion Virtuoso with JPEG XS in remote production of League of Legends World Championship Final

Nevion, award-winning provider of virtualized media production solutions, announced today that Riot Games, the publisher of the most-played PC game in the world and the organization behind League of Legends Esports, used Nevion’s software-defined media node Virtuoso as part of its remote production of the recent League of Legends World Championship Final. In doing so, Riot Games became one of the very first organizations in the world to leverage the ground-breaking JPEG XS encoding technology. 

The League of Legends World Championship has been described as one of the biggest events in esports history, with the 2018 World Championship Final garnering an unprecedented 99.6 million unique viewers. This year’s event, which took place in Paris (France) on November 10, 2019, involved two remote (or at-home) production sites: the English language show was produced at Riot’s European headquarters facility in Berlin (over 1,000 km or 620 miles from Paris), while the world feed was produced in Los Angeles (around 9,000 km or 5,600 miles away). JPEG XS achieves high-quality compression with ratios up to 10:1 at sub-millisecond latency, i.e. a fraction of a video frame– allowing gaming fans and players watching at home to see the action faster.

Tags: Nevion | Broadcast | Riot Games | League-of-Legends | JPEG XS
Submitted by Whiteoaks
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Nevion adds JPEG XS video compression to Virtuoso media node Posted: 14/08/2019
Nevion adds JPEG XS video compression to Virtuoso media node

Nevion, award-winning provider of virtualized media production solutions, announced today that it has added a new JPEG XS encoding and decoding media function to its flagship software-defined media node, Nevion Virtuoso. The new functionality is already being rolled-out by a leading global broadcast network to get video in and out of content hubs, as part of a centralized live production infrastructure solution – the world’s first official deployment of the technology.

Tags: Nevion | Broadcast | JPEG XS | Video
Submitted by Whiteoaks
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