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EVOKE utilises Mo-Sys extended reality technology for 2020 AIM Awards Posted: 27/08/2020
EVOKE utilises Mo-Sys extended reality technology for 2020 AIM Awards

Mo-Sys, world leader in precision camera tracking solutions for virtual studios and augmented reality, provided key technology to EVOKE Studios (evokestudios.io), which allowed it to develop exciting extended reality environments for the performances at this year’s AIM Awards, from the Association for Independent Music, on 12th August 2020. Mo-Sys’ StarTracker provided the precision camera tracking data, enabling EVOKE to seamlessly blend (real-time compositing) live action with photo-realistic virtual elements.

Tags: VR | Mo-Sys | LED | Virtual | AR
Submitted by Manor Marketing
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Mo-Sys introduces the one-stop 4K virtual studio Posted: 16/07/2020
Mo-Sys introduces the one-stop 4K virtual studio

Mo-Sys, a world leader in precision camera tracking solutions for virtual studios and augmented reality, has brought virtual studio production within reach of everyone with StarTracker Studio, the world’s first pre-assembled production package. The system is scalable to any size production, and can support 4K Ultra HD.

Critical for virtual studio and augmented reality production is to track the position of each camera in three-dimensional space across all six axes of movement. StarTracker from Mo-Sys is proven as the most precise and reliable camera tracking package, using dots on the studio ceiling (“stars”) which are placed at random and tracked to plot camera positions with extraordinary accuracy.

 

Tags: mo-sys | camera tracking | augmented reality | virtual studio production | StarTracker Studio | 4k | ultra HD | camera | mounts | virtual graphics | Unreal Engine | Ultimatte keyer | lenovo | rack | blackmagic | canon | cartoni
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Mo-Sys puts the crowd back into sport Posted: 19/06/2020
Mo-Sys puts the crowd back into sport

London, UK, 19 June 2020: Mo-Sys Engineering, a global leader in real time camera tracking and remote systems, has announced a revolutionary approach to bringing the atmosphere back to live sport amid covid-19 restrictions. Providing precision, zero-latency tracking for any camera (including ultra-long box lenses for sport), the Mo-Sys camera tracking kit interfaces directly to the Unreal Engine or any broadcast render engine, allowing production companies to add virtual crowds to stands.

“After so many weeks, sports fans are desperate for any action,” said Michael Geissler, CEO of Mo-Sys. “But the frustration will turn to disappointment if the atmosphere of the game falls flat because of empty stands. We have developed a camera tracking kit which any outside broadcast can implement quickly and simply, capable of filling the stands with a virtual, but enthusiastic, crowd.”

The Mo-Sys camera tracking encoders are quickly mounted onto broadcast standard Vinten Vector heads, with no impact on the camera’s perfect balance and no backlash when panning and tilting. Zoom data is collected either by gear encoders or by a serial data link to digital lenses. The combined tracking data is sent over ethernet to the workstation hosting the augmented reality software.

“We are known for the absolute precision and stability of our camera tracking – that’s why Hollywood relies on our technology,” Geissler added. “In this application, we deliver precise tracking, including compensation for lens distortion, even when a 100:1 lens is zoomed fully.”

Mo-Sys has worked with Epic Games to develop a tight interface to the Unreal Engine, including support for the latest version 4.25 software. The result is that highly photo-realistic augmented reality – such as crowds filling the stands – can be integrated into live production with no limitations and negligible latency. The kit includes the bolt-on encoding kit for Vinten heads and the lens calibration tools.

Users can see the technology in action in a Mo-Sys LiveLab webinar, which will also include contributions from Epic Games and Canon. The webinars are on 30 June, at 10.00 (register at https://bit.ly/2N1Ve44) and repeated at 18.00 (register at https://bit.ly/30GqFZP). Michael Geissler of Mo-Sys will also join a distinguished panel with the RTS Thames Valley Creative Centre’s look at production techniques for audience shows in a time of pandemic on Thursday 25 June at 17.00 (register free at https://rts.org.uk/event/future-studio-audience).

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About Mo-Sys:

Mo-Sys is a world-leading provider of camera tracking and camera robotic systems supplying to broadcasters such as BBC, Sky, Fox, ESPN, CNN Discovery Channel, The Weather Channel and Netflix among many more. With a passion for innovation and design, Mo-Sys is at the forefront of live AR and virtual production technology with their StarTracker camera tracking system now powering more than 100 virtual TV studios around the world. For further information, www.mo-sys.com

Mo-Sys Company Contact:

Adam Smith, Marketing

adam@mo-sys.com

+44 (0) 208 858 3205


Mo-Sys Media Contact:

Jennie Marwick-Evans

jennie@manormarketing.tv

+44 (0) 7748 636 171



Tags: Mo-Sys Engineering | Camera Tracking | :ive Production | zero-latency | camera tracking kit | Unreal Engine | Render Engine | Augmented reality software | Epic Games | Live Production | Vinten Heads | Canon
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Mo-Sys Launch U50 Remote Camera Control Head for Box Lenses Posted: 02/06/2020
Mo-Sys Launch U50 Remote Camera Control Head for Box Lenses

Mo-Sys Engineering, a global leader in real time camera tracking and remote systems, today announced the launch of U50. Designed and manufactured during the lockdown period, the U50 is a heavy-duty remote head that enables camera operators to safely return to work and control the biggest box lenses and heaviest broadcast camera set-ups remotely.

Offering the ultimate for camera remote control and remote production, U50 combats the current challenges and unique requirements in the Covid-19 affected world. Making it possible to operate large box lenses and cameras remotely, U50 achieves the same precision and agility when camera operators are controlling manually and on-site. With no other remote head capable of smoothly and quickly operating box lenses and with on-site production crews dramatically decreasing, this innovation offers a new solution to tackle current challenges.

Danny Zemanek, Freelance Camera Operator explained, “Previously remote production technology was an additional cost for broadcasters, but now it is essential to ensure camera operators can work safely. The U50 remote head from Mo-Sys represents a new way that operators can control big box lenses with the same precision and agility that we have come to expect.”

Tags: Mo-Sys | Camera Tracking | Remote Systems | U50 | Remote Head | Camera Control | Box Lenses | Remote Production | Backlash free drives | Telephoto lenses | U-shape space frame | Mo-sys TimeCam | Pan and tilt motors | high bandwidth | robotics | film remote heads
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Mo-Sys Launch LiveLab With Panasonic Posted: 04/05/2020
Mo-Sys Launch LiveLab With Panasonic

Mo-Sys Engineering, a global leader in real time camera tracking and remote systems, is proud to announce a collaboration with Panasonic. The AW-UE150 and the Mo-Sys StarTracker module will empower AR and virtual studio graphics by together creating engaging content with natural depth and changing the perspective of the virtual background.

Previously planned to launch at NAB, the webinars will be co-hosted by Panasonic and Mo-Sys and will showcase the new Panasonic AW-UE150 - a 4K, wide-angle lens, PTZ head with absolute camera tracking for AR and virtual studio application. With Mo-Sys StarTracker, the venue or event is no longer restricted to a fixed camera position and can be more creative using the PTZ head on a jib, crane or a dolly for unlimited camera motion.

 

 

Tags: Mo-sys | Panasonic Business | Camera tracking | realtime | remote systems | StarTracker | AR | Virtual Studio graphics | lenses | PTZ | 4K camera | camera motion | virtual production
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Mo-Sys Transforms Remote Production and Virtual Studios Posted: 11/03/2020
Mo-Sys Transforms Remote Production and Virtual Studios

Mo-Sys Engineering, a global leader in real time camera tracking and camera remote systems, can now remotely operate cameras on the other side of the world, without perceived delay, with the launch of TimeCam.

TimeCam represents a triple benefit to production companies. First, there is the saving in cost and environmental impact in sending camera operators to site. Second, it means that the most in-demand operators can be much more productive, providing excellent coverage at a live event each day rather than losing time through travel. Third, it means that you can add cameras to your coverage without adding headcount: for instance, a downhill ski race might have eight cameras along the course, with one operator controlling cameras 1, 3, 5 and 7 and a second controlling 2, 4, 6 and 8.

“’Traditional’ remote production puts the control back at base, but still needs camera operators to travel to the location,” explained Mo-Sys CEO Michael Geissler. “By compensating for latency in transmission and compression/decoding, TimeCam means that operators too can stay at base and be much more productive by operating on several events, when normally they could only be on one.”

As well as unveiling TimeCam, Mo-Sys will also demonstrate its flagship virtual studio technology StarTracker, which uses a constellation of dots on the studio ceiling as a camera tracking system. This is now extensively used by many prestige broadcasters to provide the tracking for augmented reality studios and is increasingly being built-in to studio cameras.

Whereas most virtual studios use a proprietary graphics system which in turn uses the Unreal gaming engine from Epic Games, StarTracker Studio (in a 19” rack) now features the plug-in Mo-Sys VP which we like to call Unreal Unleashed, a direct interface between the camera tracking and the UE4 render engine. Through the plug-in, control is direct, and no other software layer is wrapped around the Unreal Engine allowing full access to the latest UE4 features.

“Both TimeCam and StarTracker with Unreal Unleashed are transformative technologies, capable of bringing new creativity and productivity to the broadcast and movie worlds, allowing sophisticated productions around the globe,” Geissler said.

www.mo-sys.com

Tags: Mo-Sys Engineering | NAB | real time camera tracking | camera remote systems | TimeCam | virtual studio | augmented reality | latency | transmission | compression/decoding | StarTracker | Mo-Sys VP .Unreal Unleashed | UE4 render engine | turnkey | NAB 2020 | NAB 2020
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StarTrackerVFX with novel dual-render workflow brings Hollywood-grade VFX to all-sized budgets at IBC2018 Posted: 10/09/2018
StarTrackerVFX with novel dual-render workflow brings  Hollywood-grade VFX to all-sized budgets at IBC2018
At IBC2018, Mo-Sys will combine Unreal Engine’s interface and Live Link capabilities as well as the ray-tracing render strengths of Chaos Group’s V-Ray with its real-time camera tracking system, StarTrackerVFX, for a complete, automated virtual production workflow. This will demonstrate how all-sized budgets can now access Hollywood-quality VFX with one simple workflow.
Tags: Mo-Sys | IBC2018 | IBC | Render | previs | pre-vis | real time | StarTracker | StarTrackerVFX | IBC 2018 | IBC 2018
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Mo-Sys joins HP and NVIDIA at SIGGRAPH 2018 to demonstrate the latest virtual production technology Posted: 09/08/2018
Mo-Sys joins HP and NVIDIA at SIGGRAPH 2018 to demonstrate the latest virtual production technology
At SIGGRAPH 2018, Mo-Sys will showcase its new StarTrackerVFX tool at Waskul Entertainment’s StudioXperience broadcast studio and technology space. The patented optical camera tracking system will be used to demonstrate how it brings virtual and real worlds together in real time, removing the complexities, time and budget constraints associated with virtual production. The StudioXperience space is sponsored by HP and NVIDIA.
Tags: Mo-sys | SIGGRAPH | VFX | IBC 2018 | IBC 2018
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ChyronHego Partners With Mo-Sys to Integrate Robotic Camera Heads With RoboRail Posted: 15/09/2017
ChyronHego Partners With Mo-Sys to Integrate Robotic Camera Heads With RoboRail
At IBC2017, ChyronHego will showcase an all-new integration of its Silver robotic camera head with the RoboRail straight camera rail system from Mo-Sys Engineering Ltd. Together, the two companies' products form a complete solution for no-delay camera tracking of compelling augmented reality (AR) graphics and virtual set in news broadcasting -- the latest development in ChyronHego's CAMIO Universe ecosystem for next-generation, producer-driven news workflows.
Tags: ChyronHego | Mo-Sys | Robotic Camera Head | RoboRail | rail system | tracking | AR graphics | news production | Silver robotic camera head | IBC 2017 | IBC 2017
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Mo-Sys launch StarTracker - hands off camera tracking system for green screen production at BSC Expo 2017 Posted: 23/01/2017
Mo-Sys launch StarTracker - hands off camera tracking system for green screen production at BSC Expo 2017

Mo-Sys Engineering, designer and manufacturer of innovative camera technology products for the film and broadcast industries will launch StarTracker hands off camera tracking system for green screen production at BSC Expo 2017

Tags: Mo-Sys | StarTracker | camera tracking | green scree | L40 remote head | B20 remote head | Motionbuilder | BSC Expo 2017 | BSC Expo | virtual sets | pre visualisation
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Mo-Sys StarTracker goes to the movies at Cine Gear Expo 2016 Posted: 16/05/2016
Mo-Sys StarTracker goes to the movies at Cine Gear Expo 2016

Mo-Sys Engineering will present their pioneering camera tracking system, StarTracker, made available for VFX workflows, at Cine Gear Expo 2016.

Tags: Cine Gear | Expo | Mo-Sys | StarTracker | camera tracking | VFX workflows | robotics | Gravity | VFX Tools | MotionBuilder | QTake | Film Engine | Virtual Reality | augmented reality
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Mo-Sys StarTracker goes hand-held at NAB 2016 Posted: 31/03/2016
Mo-Sys StarTracker goes hand-held at NAB 2016

Mo-Sys Engineering will present a new hand-held version of their pioneering camera tracking system, StarTracker, at NAB 2016.

Tags: Mo-Sys | NAB | NAB 2016 | StarTracker | hand held | camera tracking | virtual sets | robotics | robotics provider
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