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Rise and Rise APAC Announces 2020 Pairings for Mentoring Scheme Posted: 14/05/2020
Rise and Rise APAC Announces 2020 Pairings for Mentoring Scheme

Rise, the membership group for gender diversity within the broadcast technology sector today announced the pairing up of mentees and mentors for its third annual mentoring scheme in the UK, and its first mentoring scheme in the APAC region.

The 2020 programme sees a variety of experienced broadcast sector industry leaders, at a diversity of levels of seniority, ready to offer expertise, knowledge and guidance to 30 women.

The scheme is made possible due the support from industry partners including:

• Gold sponsors – Avid | Sky

• Silver sponsors – Clear-Com | Audio-Technica Europe | Ross Video | Sony | DPP | Pixelogic

This year, Sports Video Group (SVG) Europe Women, a powerful network of women working in the sports media arena made up of members from across TV sports broadcasting, production, distribution and technology, joins as an industry partner. The initiative is supporting two women in the programme. SVG Europe Women will offer those women specific sports industry advice, sessions, events and additional guidance.

Tags: rise | broadcast | mentoring | mentee | mentor | award-winning | Bubble agency | avid | sky | clear-com | audio technica europe | ross | sony | DPP | pixelogic | Bubble agency
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Showtime Pixel Power launches Posted: 24/04/2020
 and lsquo;Showtime Pixel Power and rsquo; launches

Pixel Power is hosting a massive personalised customer engagement programme with a series of over a hundred one-to-one online meetings over the next six weeks. The aim is to replicate the best and most important aspects of a tradeshow - conversations with customers about their projects and how our technology can help.

“Listening to our customers’ needs is at the heart of what we have always done at Pixel Power – it’s why we are trusted to deliver on what we say we will”, explained James Gilbert, CEO, Pixel Power. “At this time of global lockdown and with all tradeshows either cancelled or postponed, we wanted to find an alternative method to replicate those confidential one-to-one meetings between our customers and technology colleagues”

Tags: Pixel Power | customer engagement | softwware defined | virtualization | automation | playout | branding | master control | graphics | OTT | VOD | switchers | SD | HD | 4K
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CODEX Receives Prestigious Queen Award for Innovation Posted: 22/04/2020
CODEX Receives Prestigious Queen and rsquo;s Award for Innovation

CODEX, part of the X2X Media Group, today announced the company is a recipient of the prestigious Queen’s Award for Enterprise, the award for Innovation recognises CODEX for it’s industry standard recording platform and media, the most secure, reliable and highest-performance RAW capture solution available to filmmakers. CODEX’s robust digital workflows bridge feature film, streaming and broadcast television, from production origination to post-production providing the highest quality, uncompressed RAW digital camera negative files, from which filmmakers and content creators can create the deliverables required for editing, visual effects and final colour-correction and finishing.


Now in its 54th year, the Queen’s Awards for Enterprise are the most prestigious business awards for British companies that excel at innovation, international trade, sustainable development and promoting social mobility. Companies who have earned the award will celebrate during a royal reception for Queen’s Awards winners in the summer.

 

 

 

Tags: x2x | X2X Media Group | PIX | Codex | Queens Award
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Pixotope powers stunning visuals and engaging information in WePlay Esports championship streaming Posted: 09/04/2020
Pixotope powers stunning visuals and engaging information in WePlay  Esports championship streaming

The Future Group, developer of live photo-realistic virtual production system Pixotope™, today announced that it provided the mixed reality platform for WePlay! Esports’ ‘Dota 2 Tug of War: Mad Moon’ tournament, which took place in Kiev, Ukraine, from 19-23 February. WePlay! Esports, which organises tournaments as well as providing online coverage, has the vision to blend competitive esports with entertainment in all-embracing coverage – “esportainment” is the word coined by Oleg Krot, CEO at WePlay! Esports.

To bring the audience into the esports action, WePlay! Esports decided to use augmented reality. “For us, augmented reality is a powerful tool to enhance the tournament theme, and add creativity and consistency to the broadcast,” said Aleksii Gutiantov, Head of AR Dept at WePlay! Esports. He turned to the proven Pixotope solution from The Future Group: “the best product on the market in my experience,” Gutiantov added.

Pixotope takes the remarkable rendering power of the Unreal Engine from Epic Games, and builds it into a complete virtual production hub. While offering a user interface simple enough for the pressures of live production, it provides along with the ability to make last minute changes while in live mode, all the power of an augmented reality system including camera tracking, motion capture and data-driven graphics.

 

Tags: The Future Group | Pixotope | WePlay! | Esports | championship | photo-realistic | virtual production | mixed reality | esportainment | Oleg Krot | Aleksii Gutiantov | Unreal Engine | Epic Games | Maksym Bilonogov | The Mad Moon | Marcus Blom Brodersen | MKM Marcomms
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Pixel Power software enhancements bring real-world efficiencies in integration and amp; implementation Posted: 16/03/2020
Pixel Power software enhancements bring real-world efficiencies in integration and amp; implementation

To underline its strengths in moving users from legacy architectures to software-centric, fully virtualized solutions for multi-platform playout and graphics production, Pixel Power is launching major new versions of its core software technologies: Gallium Workflow Orchestration and StreamMaster Media Processing. Gallium 3.0 and StreamMaster 2.0 each add significant enhancements covering usability, operational efficiency and connectivity through widely recognised standards.

Through its functional-block architecture, the Gallium workflow orchestration platform allows system architects to build carefully tailored solutions to meet precise customer workflow requirements. Version 3.0 adds more than 50 enhancements with significant new functionality and usability improvements. That includes both live and file-based open and closed subtitling; audio watermarking; live, scheduled and delayed recording and scripted configurable triggering of external systems. In line with Pixel Power’s policy of supporting open systems in a flexible way, these triggers can use REST, UDP and XML based integrations.

Pixel Power’s media processing platform, StreamMaster, also sees a significant new version which adds capabilities that are driven by real-world requirements. StreamMaster 2.0 adds UHD support; uncompressed I/O over SMPTE ST-2110; OP47 and SMPTE 2031 subtitle insertion and flexible recording of the main output, input sources or clean feeds including playback whilst recording. As well as scalable multi-channel master control playout, Gallium and StreamMaster can readily be configured to produce fast turnaround live content for VOD distribution, for example for catch-up and time-delayed channels, while retaining the flexibility to change elements of the output such as advertising.

Tags: Pixel Power | integration | virtualizqtion | multi-platform playout | graphics production | Gallium Workflow Orchestration | StreamMaster Media Processing | Gallium 3.0 | StreamMaster 2.0 | Subtitling | auido watermarking | REST UDP XML | UHD | SMPTE 2110 | OP47
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Pixotope supercharges the Super Bowl with ambitious live mixed reality production Posted: 06/03/2020
Pixotope supercharges the Super Bowl with ambitious live mixed reality production

The Future Group, provider of live photo-realistic virtual production system, Pixotope™, has revealed its key involvement in the stunning production and delivery of the NFL’s ground-breaking Super Bowl LIV, mixed reality pre-game presentation. The complex, seven-minute production combined live action from multiple moving cameras with augmented virtual stages and graphics. The 2020 Super Bowl was watched by an estimated domestic audience of 100 million people, plus international viewers.

The Future Group provided six installations of its virtual production platform, Pixotope, along with essential technical expertise to liaise with all other aspects of the multi-faceted production.

As an opener to the Super Bowl LIV, NFL planned to reveal its “100 All Time Team”. They approached fan experience company– coincidently named, The Famous Group – to design and choreograph the pre-show content. The brief was to celebrate the history of the sport and the contribution of those 100 players and 10 coaches, using graphics, historical film and live shots of attendees. The Famous Group looked to achieve this through extensive use of mixed reality virtual elements, and selected Pixotope, with expertise from The Future Group, as their technological solution.

The complexities of such a project cannot be overstated. Multiple virtual assets such as stages and screens needed to be designed to exactly match the stadium environment to which they would be augmented. Cameras needed to be tracked in real time and have their lenses aligned so that the virtual elements would be generated at precisely the right angle to accurately match real-world positions. Lighting needed to be measured so that it could be simulated in the virtual world to ensure correct shadows and highlights.

In-stadium screens, which would show the augmented content to the crowd, had to be accurately marked out in the virtual scene so that they could be blocked out to avoid visual “feedback”. All this had to take place under precise time control to synchronise with the voice-over and contributing performers in the stadium.

Pixotope product specialist, David Stroud, was part of a team of experienced mixed reality technicians, helping to specify and install the required technology, and bring together all the constituent departments. The Future Group team were involved from the outset, initially collaborating using a shared virtual project to provide technical assistance for The Famous Group creatives. Then later, the team positioned themselves at the Hard Rock Stadium, Miami FL, where the main event would take place 11 days later.

David Stroud recalled, “Although the virtual scene had been set up “offline” from scans and measurements from the stadium, there are inevitably adjustments that can only be done on site. We used our Pixotope virtual production platform to receive images and tracking data from each of the cameras, one of which was a Skycam “wire-camera”, and augment onto those the virtual elements designed by The Famous Group. This allowed everyone to see the results in real time, making adjustments and improvements as we rehearsed the show in the days leading up to the Super Bowl.”

Stroud continued, “We helped the camera operators visualise how the preshow would come together, as understandably, they were more used to following the unscripted action of a football game than reacting to very specific time cues. Pixotope has the capability to continuously output the final result, even while editing the graphics – a great tool for directors following rapid changes and updates because it’s always live.

“We also worked closely with camera tracking specialists SMT, and in fact, we were able to improve our data exchanges to further perfect the virtual camera motion. And we worked with both the broadcaster (Fox) and the companies providing in-stadium displays to ensure the very highest visual quality possible.”

Andrew Isaacson, Executive VP Business Development for creative agency The Famous Group affirms, “Needless to say, the best creative ideas rely on solid technological platforms and expertise to deliver them. This could not be truer for a live event on the scale of The Super Bowl. We needed to know, without any shadow of a doubt, that what we planned would be delivered faultlessly, accurately and to the highest quality. This is why we chose Pixotope as our platform for delivering cutting edge mixed reality for the Super Bowl.

“Having used Pixotope on previous productions, we know that the system, and expertise from The Future Group, allow our creative ideas to be unleashed to the great benefit of our clients like the NFL. We look forward to working on many more productions with Pixotope.”

All hardware was provided by Quince Imaging and camera tracking was completed by SMT. The final mixed reality sequence can be viewed online, here: https://www.youtube.com/watch?v=FqXBKweKQ9U

Tags: The Future Group | Pixotope | Super Bowl | mixed reality | live production | Super Bowl LIV | photo-realistic | virtual production | NFL | The Famous Group | David Stroud | real time | SMT | Fox | Andrew Isaacson | cutting edge | MKM Marcomms | MKM Marketing Communications
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Pixway Chooses disguise to Drive Massive LED Video Screen for Renault at 2019 Geneva International Motor Show Posted: 18/02/2020
Pixway Chooses disguise to Drive Massive LED Video Screen for Renault at 2019 Geneva International Motor Show

When Berlin-based creative event solutions company Pixway helped to create the Renault booth for the 2019 Geneva International Motor Show (GIMS) they utilised four disguise 4x4pro media servers to drive the booth’s massive LED video screen and feed colour information to an innovative interactive lighting rig.

Tags: disguise | Pixway. Renault | Geveva International Motor Show | GIMS | LED
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X2X Media Group Provides Award-Winning Services for Oscar Nominated Films Posted: 11/02/2020
X2X Media Group Provides Award-Winning Services for Oscar Nominated Films

CODEX and PIX, under the X2X Media Group brand, provided their award-winning services for a number of Oscar nominated films. Many of the films utilized PIX’s award-winning production solutions as well as CODEX’s high-performance recording and workflow tools.

Tags: CODEX | PIX | X2X Media Group | Oscar Nominated Films
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Broadcast Pix Announces Appointment of Graham Sharp to Board of Directors Posted: 30/01/2020
Broadcast Pix Announces Appointment of  Graham Sharp to Board of Directors

The Board of Directors of Broadcast Pix™, at its regularly scheduled monthly meeting, unanimously elected Graham Sharp as director to sit on  the Board of the award-winning video technology company. This action follows Mr. Sharp’s engagement as CEO in August, 2019. 

 

With more than three decades of executive management experience in the media technology and business development industries, Sharp brings extensive knowledge of international business and cultures gained through living and working in Asia, Europe, Canada, and the US. Prior to joining Broadcast Pix, Sharp served as executive vice president and general manager of Avid’s video division, as well as chief marketing officer and senior vice president of corporate development at Grass Valley.

 

Mr. Sharp commented, “Broadcast Pix have some great technology, particularly the flexibility of the control interfaces and the automation of complex production tasks. We intend to empower the next generation of content producers (who are not necessarily broadcast trained) to deliver highly professional content using solutions that are easy to use and deploy at an affordable price point.”

 

 

 

 

Tags: Broadcast Pix | Graham Sharp
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Pixel Artworks Makes A Splash With The International Swimming League Posted: 22/11/2019
Pixel Artworks Makes A Splash With The International Swimming League

Pixel Artworks, the award-winning specialists in light and pixel technology, today announced the company was behind the creation of the dynamic set and show experience for the recent first world tour of The International Swimming League (ISL), a new start up swimming competition that is changing the world of competitive swimming.

Swimming is a hugely popular sport during global events including the Olympics and World Championships, and The International Swimming League aims to re-envisioning the sport, bringing it to a new social audience to increase engagement and promote public health. The ‘matches’ feature fast-paced, electrifying short-course swimming sessions with the world’s most elite swimmers competing, including Olympic and World Champions from over 10 different countries.

The ISL approached Pixel Artworks in October 2018 to create a unique audio visual sporting experience to fit with the leagues vision of reinventing swimming and spectating for a new generation.

Pixel Artworks created the huge modular set with a 67sqm of 2.6mm pixel pitch LED that radically changes the shape and angles of each of the venues. To create a fanfare and an engaging atmosphere throughout each event, Pixel Artworks produced a graphical video that acts as the narrative for each ISL ‘match’. The accompanying sound design was digitally composed to build a soundscape that heightens the senses and intensified the audience and viewer experience, designed to emphasise the narrative of the celestial origins of swimming.

Tags: Pixel Artworks | Pixel Technology | ISL | Audio Visual | LED
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X2X Media Group Announces Formation of Specialized Production Services Division Posted: 20/11/2019
X2X Media Group Announces Formation of Specialized Production Services Division

 

X2X Media Group, the entertainment industry leader in the development of secure communication and content management solutions, has announced the formation of X2X Labs, a highly technical team focused on developing specialised services and workflows in pre-production, on set, and throughout the post process. X2X Labs will help accelerate the adoption of new products and services that brands PIX and CODEX introduce to the market, provide valuable feedback on product direction, and provide tailor-made solutions in the rapidly evolving production landscape.

X2X Labs, will be under the direction of Craig Mumma, a 20-year production industry veteran and his scope is to provide custom solutions including API gateway extensions, third-party integrations, bespoke hardware and software solutions and on-location support.

Tags: X2X | Entertainment Industry | PIX | CODEX | Craig Mumma
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At the Sharp End of Streaming Production Frost Cutlery andBPswitch Posted: 19/11/2019
At the Sharp End of Streaming Production and ndash; Frost Cutlery andBPswitch

Frost Cutlery in Chattanooga, Tenn., sells knives, swords, kitchen cutlery and other collectibles through its program, Cutlery Corner Network, producing 16 hours of original programming each week on its Broadcast Pix™ integrated production system. The show is streamed in HD at 720p to its growing online audience watching via Amazon, Hulu, and YouTube.

“It’s the workhorse of what we’re doing here,” said Tim Colvard, director of broadcast operations. “The Broadcast Pix switcher has made what we put online better than anything we’ve done in the past. It outperforms the other choices, and the technology performs perfectly. We don’t need as many supporting personnel because we know the Broadcast Pix system has a comprehensive toolset and is totally reliable.”





Tags: Broadcast Pix | video streaming
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PixStor Storage Ensures Jellyfish Pictures Meets A-List Security Requirements For Blockbuster Projects Posted: 13/11/2019
PixStor Storage Ensures Jellyfish Pictures Meets A-List Security Requirements For Blockbuster Projects

New PixStor secure multi-tenancy capabilities allow leading VFX and animation house to meet exacting security standards whilst delivering collaborative workflows.

Pixit Media, pioneer of software-defined storage and data-management solutions for Media and Entertainment, is delighted to announce that BAFTA and Emmy award-winning VFX and animation house Jellyfish Pictures is leveraging the power of PixStor’s new secure container services to meet the highest security accreditation standards, whilst supporting collaborative workflows across its multiple sites.

Established in 2001, Jellyfish’s combination of creativity, technological prowess, and reputation for security has established it as a major player in the international VFX and animation industry. Attracting A List clients and with recent blockbuster titles across film and TV including Star Wars, The Innocents, Black Mirror and many more on its slate, it has already worked extensively with the Trusted Partner Network (TPN) to ensure that all its sites are security compliant and certified to protect its clients high-value assets.

A long-term Pixit Media client, Jellyfish relies on PixStor software-defined scalable infrastructure as its central storage platform to unify users, applications and data into a single environment and enable collaboration with guaranteed sustained high-performance - on-premise, across multiple sites and into the Cloud. With content security an increasingly pressing concern and non-negotiable requirement amongst clients such as Netflix and HBO, Jellyfish is now benefiting from PixStor’s new secure multi-tenancy capabilities to isolate client materials in a TPN-compliant manner within the PixStor environment.

Tags: Pixit Media | PixStor | Jellyfish Pictures
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PIX and CODEX Brands to unite under X2X Media Group Posted: 08/11/2019
PIX and CODEX Brands to unite under X2X Media Group

PIX and CODEX have announced that the two companies are to be brought under a single unified brand identity with the establishment of the X2X Media Group. This brand consolidation will further strengthen the Group’s offerings to the entertainment industry, leveraging the two companies’ reputation for pioneering innovation and engineering strengths under a single umbrella while maintaining their strong identities and their independent routes to market.


Tags: PIX | CODEX | X2X Media Group | Entertainment Industry | Marc Dando
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Pixel Artworks Illuminates McArthurGlen Designer Outlet Ashford with The Garden of Light Posted: 07/11/2019
Pixel Artworks Illuminates McArthurGlen Designer Outlet Ashford with The Garden of Light

 

Pixel Artworks, the award-winning specialists in light and pixel technology, have designed and delivered The Garden of Light, a unique multi-sensory installation for McArthurGlenDesigner Outlet Ashford.

The Garden of Light uses the latest LED pixel lighting and immersive audio technology to create a stunning 360 degree virtual garden environment and is part of the expansion of McArthurGlenDesigner Outlet, Ashford. In tribute to Kent’s status as the ‘Garden of England’, The Garden of Light provides shoppers with a multi-dimensional walkthrough experience designed to stimulate the senses and reflect on visitors’ connection with nature. The experience will also feature Europe’s largest living wall installation, made up of more than 120,000 leafy green plants, and although the experience is free, visitors are encouraged to donate money towards building a sensory garden for the William Harvey Hospital.

Light is the key factor of the installation, and the immersive and interactive experience offers shoppers a journey into a lush secret garden through projection and LED, with elements of the four seasons accompanying their journey; Winter, Spring, Summer and Autumn.

Tags: Pixel Artworks | Pixel Technology | The Garden of Light | Multi-sensory installation | William Harvey Hospital. LED | Riaz Faroog | TouchDesigner | Laurence White
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