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Mo-Sys Launch U50 Remote Camera Control Head for Box Lenses Posted: 02/06/2020
Mo-Sys Launch U50 Remote Camera Control Head for Box Lenses

Mo-Sys Engineering, a global leader in real time camera tracking and remote systems, today announced the launch of U50. Designed and manufactured during the lockdown period, the U50 is a heavy-duty remote head that enables camera operators to safely return to work and control the biggest box lenses and heaviest broadcast camera set-ups remotely.

Offering the ultimate for camera remote control and remote production, U50 combats the current challenges and unique requirements in the Covid-19 affected world. Making it possible to operate large box lenses and cameras remotely, U50 achieves the same precision and agility when camera operators are controlling manually and on-site. With no other remote head capable of smoothly and quickly operating box lenses and with on-site production crews dramatically decreasing, this innovation offers a new solution to tackle current challenges.

Danny Zemanek, Freelance Camera Operator explained, “Previously remote production technology was an additional cost for broadcasters, but now it is essential to ensure camera operators can work safely. The U50 remote head from Mo-Sys represents a new way that operators can control big box lenses with the same precision and agility that we have come to expect.”

Tags: Mo-Sys | Camera Tracking | Remote Systems | U50 | Remote Head | Camera Control | Box Lenses | Remote Production | Backlash free drives | Telephoto lenses | U-shape space frame | Mo-sys TimeCam | Pan and tilt motors | high bandwidth | robotics | film remote heads
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Mo-Sys Transforms Remote Production and Virtual Studios Posted: 11/03/2020
Mo-Sys Transforms Remote Production and Virtual Studios

Mo-Sys Engineering, a global leader in real time camera tracking and camera remote systems, can now remotely operate cameras on the other side of the world, without perceived delay, with the launch of TimeCam.

TimeCam represents a triple benefit to production companies. First, there is the saving in cost and environmental impact in sending camera operators to site. Second, it means that the most in-demand operators can be much more productive, providing excellent coverage at a live event each day rather than losing time through travel. Third, it means that you can add cameras to your coverage without adding headcount: for instance, a downhill ski race might have eight cameras along the course, with one operator controlling cameras 1, 3, 5 and 7 and a second controlling 2, 4, 6 and 8.

“’Traditional’ remote production puts the control back at base, but still needs camera operators to travel to the location,” explained Mo-Sys CEO Michael Geissler. “By compensating for latency in transmission and compression/decoding, TimeCam means that operators too can stay at base and be much more productive by operating on several events, when normally they could only be on one.”

As well as unveiling TimeCam, Mo-Sys will also demonstrate its flagship virtual studio technology StarTracker, which uses a constellation of dots on the studio ceiling as a camera tracking system. This is now extensively used by many prestige broadcasters to provide the tracking for augmented reality studios and is increasingly being built-in to studio cameras.

Whereas most virtual studios use a proprietary graphics system which in turn uses the Unreal gaming engine from Epic Games, StarTracker Studio (in a 19” rack) now features the plug-in Mo-Sys VP which we like to call Unreal Unleashed, a direct interface between the camera tracking and the UE4 render engine. Through the plug-in, control is direct, and no other software layer is wrapped around the Unreal Engine allowing full access to the latest UE4 features.

“Both TimeCam and StarTracker with Unreal Unleashed are transformative technologies, capable of bringing new creativity and productivity to the broadcast and movie worlds, allowing sophisticated productions around the globe,” Geissler said.

www.mo-sys.com

Tags: Mo-Sys Engineering | NAB | real time camera tracking | camera remote systems | TimeCam | virtual studio | augmented reality | latency | transmission | compression/decoding | StarTracker | Mo-Sys VP .Unreal Unleashed | UE4 render engine | turnkey | NAB 2020 | NAB 2020
Submitted by Manor Marketing
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