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Brainstorm concludes AdMiRe, the European Commission funded project within the Horizon 2020 Programme Posted: 05/08/2022
Brainstorm concludes AdMiRe, the European Commission funded project within the Horizon 2020 Programme

Brainstorm has coordinated the European Project AdMiRe "Advanced Mixed Realities" funded by the European Commission under the Horizon 2020 Programme. This R&D project is focused on the development and validation of Mixed Reality solutions to allow audiences to participate in TV shows as if they were physically there.

Tags: InfinitySet | AdMiRe | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live
Submitted by Brainstorm
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Brainstorm to showcase Suite 5 and Edison PRO at NAB Posted: 08/04/2022
Brainstorm to showcase Suite 5 and Edison PRO at NAB

Brainstorm, leading manufacturer of real-time 3D graphics and virtual studio solutions, will showcase Suite 5 at NAB (booth N2608), the latest version of its flagship products InfinitySet, Aston and eStudio. Suite 5, available now for all Brainstorm users, includes a plethora of new features designed to improve XR content creation and workflows, while adding an even tighter integration with Unreal Engine. These enhancements will streamline the ability of our clients to improve their virtual content creation regardless if they are using LED videowalls or chroma sets to produce virtual content. 



Tags: InfinitySet | Aston 3D | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live | NAB 2022
Submitted by Brainstorm
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Brainstorm announces Suite 5 Posted: 16/02/2022
Brainstorm announces Suite 5

Brainstorm, leading manufacturer of real-time 3D graphics and virtual studio solutions, announces the release of Brainstorm Suite 5, a major upgrade to its flagship products InfinitySet, Aston and eStudio that includes new, unique, and enhanced features designed to improve XR content creation and workflows, while adding an even tighter integration with Unreal Engine. These enhancements will streamline the ability ofour clients to improve their virtual content creation regardless if they are using LED walls or chroma sets to produce their virtual content.



Tags: InfinitySet | Aston 3D | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live
Submitted by Brainstorm
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Chyron Releases PRIME VSAR 1.7 With Support for Unreal Engine 4.26 Posted: 07/01/2022
Chyron Releases PRIME VSAR 1.7 With Support for Unreal Engine 4.26

Chyron today announced the release of PRIME VSAR 1.7, a significant step forward in the company's mission to help broadcasters maximize and monetize the content they can generate with Unreal-driven virtual sets and augmented reality. This latest release implements Unreal Engine 4.26, increases cameras per PRIME VSAR engine, and adds a host of template-based tools to simplify the process of creating and managing a broadcast-grade virtual set. PRIME VSAR 1.7 makes it easier for designers to create compelling virtual graphics and puts power in the hands of producers and journalists to leverage these assets across different channels and programs.

Tags: Chyron | Graphics | Virtual Sets | Broadcast | VSAR 1.7 | Virtual Set Augmented Reality | Graphics
Submitted by Wall Street Communications
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Polygon Labs Creates Four-World Tokyo-Based Virtual Set for Televisa Sports Channel TUDN Posted: 16/08/2021
Polygon Labs Creates Four-World Tokyo-Based Virtual Set for Televisa and rsquo;s Sports Channel TUDN

Polygon Labs, an innovative studio pushing the boundaries of interactive data applications and visual branding, has announced that it has completed the creation of a sophisticated virtual set for popular sports channel TUDN, which is owned by Univision and Televisa. The virtual set was built specifically for the show Tokio Nos Une and allowed the presenters to appear in four different worlds, all with a Tokyo theme. Tokio Nos Une is a two-hour program that aired recently daily during a primetime slot.


Tags: Polygon Labs | Televisa | TUDN | Sports broadcasts | Virtual set | Unreal Engine | Vizrt
Submitted by Jump PR Ltd
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First LED Wall Vehicle Stage Opens in NYC Posted: 30/07/2021
First LED Wall Vehicle Stage Opens in NYC

Long Island City, New York is the site of the first-purpose built Carstage state-of-the-art LED vehicle process stage www.thecarstage.com/reel. The permanent virtual environment facility is fully equipped with expansive movable LED walls and proprietary technology allowing clients to produce live, fully composed sequences through their own cameras—with ease, on the spot.

Tags: LED Wall | LED Walls | Virtual Stage | Virtual Set | Car Stage | Car LED Wall | Virtual Reality | Augmented Sets | LED sets | LED Stage | Mixed Reality
Submitted by Lewis Communications
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FOR-A Drives Virtual Studio System for UAE Ministry of Education Distance Learning Posted: 13/07/2021
FOR-A Drives Virtual Studio System for UAE Ministry of Education Distance Learning

The United Arab Emirates Ministry of Education is using a FOR-A HVS-1200 video switcher to drive a virtual studio system for distance learning programs. Originally designed to help the MoE build an educational channel for coverage of live lectures, the project became a top priority during the COVID-19 pandemic.

Tags: distance learning | live production | video switcher | virtual set | 4K
Submitted by Pipeline Communications
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PR - 5GMediaHUB kicks off with Brainstorm to define cases of use Posted: 22/03/2021
PR - 5GMediaHUB kicks off with Brainstorm to define cases of use

Brainstorm is proud to announce its participation in the 5GMediaHUB project, which aims to accelerate the testing and validation of media applications with 5G technology. Brainstorm will lead the definition of the different cases of use of the project, its technical requirements, KPIs, and will also establish the basis on which the validation plan will be designed. The specific scenario to be developed and validated by Brainstorm is focused on broadcasting panoramic virtual content optimally to multiple users.

Tags: InfinitySet | Aston 3D | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live
Submitted by Brainstorm
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WarnerMedia LatAm leads the way in advanced use of virtual tools in Argentina and Chile Posted: 22/03/2021
WarnerMedia LatAm leads the way in advanced use of virtual tools in Argentina and Chile

WarnerMedia leads the way in advanced use of virtual tools in Argentina and Chile


The company is a pioneer in the production of high-level hyper-realistic content thanks to the creativity of its multidisciplinary team and Brainstorm's advanced technology


Brainstorm has supplied a number of virtual production equipment and solutions at the  WarnerMedia's facilities in Argentina and Chile, making the entity a pioneer in the advanced use of virtual tools in the Southern Cone and consolidating itself as the undisputed leader in the region in terms of generating high-level hyper-realistic television content, thanks to the symbiosis of the Spanish company's advanced technology with the creativity of the channel's qualified graphics department staff in Chile.

Tags: InfinitySet | Aston 3D | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live
Submitted by Brainstorm
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Polygon Labs Clients Including Verizon Media Create Sophisticated Unreal Engine Projects Using Creative Hub Service Posted: 03/02/2021
Polygon Labs Clients Including Verizon Media Create Sophisticated Unreal Engine Projects Using Creative Hub Service

Polygon Labs, an innovative studio pushing the boundaries of interactive data applications and visual branding, is highlighting the success of Creative Hub, its remote, on-demand creative and professional services platform.

Since its launch in April 2020, many of Polygon Labs’ clients have used Creative Hub to produce their remote virtual studio productions, with no need for physical cameras, tracking devices or green screens. All human interaction happens remotely, bringing the presenters into the set via live video stream. This exact set up was used last month by popular Verizon Media-owned tech news publisher, Engadget for its CES 2021 virtual studio presentations. Polygon Labs worked closely with Michelle Kratchman, Creative Director/Head of Art and AR/VR Design at Verizon Media and her creative team to design a virtual studio environment that could be used as a fully remote production set to present products, interview guests and to discuss consumer trends.



Tags: Polygon Labs | Creative Hub | remote virtual studio | CES 2021 | Engadget | Verizon Media | virtual studio | remote production set | virtual set | Brainstorm Infinite | Unreal Engine | augmented reality | AR | mixed reality | subscription service
Submitted by Jump PR Ltd
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FOR-A Delivers Video Switcher Integration with and nbsp;Technology Partners for Live Production Solutions Posted: 24/03/2020
FOR-A Delivers Video Switcher Integration with and nbsp;Technology Partners for Live Production Solutions

FOR-A Corporation of America has built integrated live production solutions that combine its HANABI series of video switchers with Variant Systems Group replay systems, ClassX graphics and playout software, ODYSSEY Insight video servers, and Brainstorm Multimedia virtual studios.

“Together with our technology partners, FOR-A is creating live production systems that make integration easier and more reliable,” said Ken Truong, President of FOR-A Corporation of America. “With the combined expertise from these companies across the professional video industry, we can offer best-of-breed solutions that improve workflows while delivering broadcast-quality results for HD, 4K, and beyond.”

Variant’s Envivo Replay offers a cost-effective sports and live event replay solution, with an intuitive user interface and continuous multiple iso-channel recording capabilities. It offers simultaneous clip storage of multiple angles, playlists for highlights playback, built-in branding capabilities, and direct publishing to Facebook, Twitter, YouTube, and other social media platforms. FOR-A is the exclusive distributor of Envivo Replay in North America.

FOR-A – the exclusive distributor of ClassX in North, Central and South America – also combines the latest ClassX real-time 2D/3D HD/4K CG and live motion broadcast graphics and playout solutions with its HANABI video switchers. An expansion I/O card for HVS-100, HVS-490, and HVS-2000 production switchers enables a close integration of the ClassX graphic playout from any HANABI video switcher directly by the switcher operator. ClassX’s real-time graphics playout software suite is popular with TV channels, news broadcasters, live event productions, and live sports productions.

Tags: FOR-A | video switcher | production switcher | live production | CG | replay | slo-mo | virtual set | video server
Submitted by Pipeline Communications
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ChyronHego Launches a Fresh Take on AR and Virtual Set Graphics for News, Weather, and Sports Posted: 09/04/2019
ChyronHego Launches a and quot;Fresh Take on AR and Virtual Set Graphics for News, Weather, and Sports
ChyronHego today introduced Fresh, an all-new graphics-rendering solution that integrates Epic Games' Unreal Engine 4 (UE4) with ChyronHego's augmented reality (AR) and virtual set (VS) software. Fresh makes news, weather, or sports look more real than ever because the AR graphics — including text and titles — are all completely integrated into the Unreal scene.
Tags: ChyronHego | Fresh Take | AR | Virtual Set Graphics | News | Weather | Sports | Graphics | Unreal Scene | NAB 2019 | NAB 2019
Submitted by Wall Street Communications
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ChyronHego at BroadcastAsia2018 Posted: 03/05/2018
ChyronHego at BroadcastAsia2018

Powerful Sports Telestration and Analysis: Paint 7.4

In use by a multitude of sports organizations and thousands of live productions every year, Paint is ChyronHego’s award-winning telestration analysis solution for sports broadcasting. Paint’s power lies in its feature-rich set of tools and its sheer simplicity of use, which means that anyone working on a sports production can use the tool whether in front of the camera or behind the scenes. Sports pundits, commentators, or even assistant producers use Paint to help them create informative and visually appealing sports highlights without the need for additional infrastructure or specialist operators.

Tags: sports telestration | ChyronHego | BroadcastAsia2018 | virtual graphics | live broadcast | graphics platform | virtual sets
Submitted by Dundee Hills Group
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ChyronHego and Epic Games to Integrate Unreal Engine With ChyronHego AR and Virtual Set Software Posted: 09/04/2018
ChyronHego and Epic Games to Integrate Unreal Engine With ChyronHego and rsquo;s AR and Virtual Set Software

ChyronHego today announced a partnership with leading game developer Epic Games to integrate the Unreal Engine with ChyronHego’s family of augmented reality (AR) graphics and virtual set solutions. With the integration, news broadcasters and other customers of ChyronHego’s Neon and Plutonium software will be able to leverage Unreal’s industry-leading rendering and real-time special effects capabilities to add powerful new photorealistic and hyper-realistic elements to their on-air virtual sets.

Tags: ChyronHego | Unreal Engine | Epic Games | augmented reality (AR) graphics | virtual set solutions | NAB Show 2018 | NAB 2018 | NAB 2018
Submitted by Dundee Hills Group
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Mo-Sys launch StarTracker - hands off camera tracking system for green screen production at BSC Expo 2017 Posted: 23/01/2017
Mo-Sys launch StarTracker - hands off camera tracking system for green screen production at BSC Expo 2017

Mo-Sys Engineering, designer and manufacturer of innovative camera technology products for the film and broadcast industries will launch StarTracker hands off camera tracking system for green screen production at BSC Expo 2017

Tags: Mo-Sys | StarTracker | camera tracking | green scree | L40 remote head | B20 remote head | Motionbuilder | BSC Expo 2017 | BSC Expo | virtual sets | pre visualisation
Submitted by Stylus Media Consultants
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