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Brainstorm concludes AdMiRe, the European Commission funded project within the Horizon 2020 Programme Posted: 05/08/2022
Brainstorm concludes AdMiRe, the European Commission funded project within the Horizon 2020 Programme

Brainstorm has coordinated the European Project AdMiRe "Advanced Mixed Realities" funded by the European Commission under the Horizon 2020 Programme. This R&D project is focused on the development and validation of Mixed Reality solutions to allow audiences to participate in TV shows as if they were physically there.

Tags: InfinitySet | AdMiRe | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live
Submitted by Brainstorm
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Pixotope Breaks Down Barriers to Virtual Production Adoption at IBC2022 Posted: 02/08/2022
Pixotope Breaks Down Barriers to Virtual Production Adoption at IBC2022

Pixotope Technologies AS, the leader in live augmented reality (AR), extended reality (XR), and virtual production solutions, is breaking down barriers to Virtual Production adoption and growth through its recently introduced technology solutions and initiatives. Visitors to stand 7.D08 at the RAI in Amsterdam from September 9-12 can expect to see how easy Pixotope makes it for all media producers to adopt Virtual Production solutions and workflows. Specifically, attendees will learn how Pixotope Camera Tracking provides a streamlined approach to camera tracking and graphics integration, how the introduction of its XR Edition simplifies set up and operation of XR environments with LED volumes, and how the launch of the Pixotope Education Program (PEP) will help build out the currently-limited Virtual Production talent pool.Pixotope Camera Tracking and New XR Edition reduce technical complexities, simplify workflows; Pixotope Education Program expands Virtual Production talent pool 



Tags: Pixotope | IBC | AR | Augmented Reality | International Broadcasting Convention | IBC 2022 | IBC 2022
Submitted by Zazil Media Group
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Chyrons PRIME 4.5 Release Adds Efficiency to Data-Driven Graphics, Eases Shift to Cloud-Based Video Workflows Posted: 02/06/2022
Chyrons PRIME 4.5 Release Adds Efficiency to Data-Driven Graphics, Eases Shift to Cloud-Based Video Workflows

Chyron today introduced PRIME 4.5, a new release of the company's pioneering software-based live production platform that bridges conventional broadcast workflows with the future of live content creation and distribution. New features and enhancements in PRIME 4.5 simplify the shift toward cloud-based workflows for live uncompressed video, give users more control over live data without the need for complex scripting, bring added efficiency to common data-management and scene-building tasks, and automate fluid virtual camera effects within a scene.

Tags: Graphics | Augmented Reality | Production Switching | Cloud-Based | Video Workflows | Prime Live Platform
Submitted by Wall Street Communications
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Brainstorm to showcase Suite 5 and Edison PRO at NAB Posted: 08/04/2022
Brainstorm to showcase Suite 5 and Edison PRO at NAB

Brainstorm, leading manufacturer of real-time 3D graphics and virtual studio solutions, will showcase Suite 5 at NAB (booth N2608), the latest version of its flagship products InfinitySet, Aston and eStudio. Suite 5, available now for all Brainstorm users, includes a plethora of new features designed to improve XR content creation and workflows, while adding an even tighter integration with Unreal Engine. These enhancements will streamline the ability of our clients to improve their virtual content creation regardless if they are using LED videowalls or chroma sets to produce virtual content. 



Tags: InfinitySet | Aston 3D | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live | NAB 2022
Submitted by Brainstorm
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Chyron Releases PRIME Platform 4.3 With Viewer-Controlled Interactive Graphics Posted: 02/03/2022
Chyron Releases PRIME Platform 4.3 With Viewer-Controlled Interactive Graphics

Chyron today announced the 4.3 release of the PRIME Platform, which features a full suite of production capabilities including live graphics, production switching, video walls and scaling, touch screen control, branding, venue control, and augmented reality. Version 4.3 of this flexible, scalable platform introduces the new PRIME Edge module for creation, deployment, and management of viewer-controlled interactive graphics. Working with PRIME Edge, designers can use the same familiar PRIME Designer interface to create graphics with interactivity that allows viewers to determine what they see, whether watching sports, elections, financial news, lifestyle shows, or other programs.

Tags: Graphics Augmented Reality | Production Switching | Prime Edge | Graphics | Prime Live Platform
Submitted by Wall Street Communications
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Brainstorm announces Suite 5 Posted: 16/02/2022
Brainstorm announces Suite 5

Brainstorm, leading manufacturer of real-time 3D graphics and virtual studio solutions, announces the release of Brainstorm Suite 5, a major upgrade to its flagship products InfinitySet, Aston and eStudio that includes new, unique, and enhanced features designed to improve XR content creation and workflows, while adding an even tighter integration with Unreal Engine. These enhancements will streamline the ability ofour clients to improve their virtual content creation regardless if they are using LED walls or chroma sets to produce their virtual content.



Tags: InfinitySet | Aston 3D | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live
Submitted by Brainstorm
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Chyron Releases PRIME VSAR 1.7 With Support for Unreal Engine 4.26 Posted: 07/01/2022
Chyron Releases PRIME VSAR 1.7 With Support for Unreal Engine 4.26

Chyron today announced the release of PRIME VSAR 1.7, a significant step forward in the company's mission to help broadcasters maximize and monetize the content they can generate with Unreal-driven virtual sets and augmented reality. This latest release implements Unreal Engine 4.26, increases cameras per PRIME VSAR engine, and adds a host of template-based tools to simplify the process of creating and managing a broadcast-grade virtual set. PRIME VSAR 1.7 makes it easier for designers to create compelling virtual graphics and puts power in the hands of producers and journalists to leverage these assets across different channels and programs.

Tags: Chyron | Graphics | Virtual Sets | Broadcast | VSAR 1.7 | Virtual Set Augmented Reality | Graphics
Submitted by Wall Street Communications
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Zero Density Releases Plug-and-Play Virtual Graphics Box Posted: 13/10/2021
Zero Density Releases Plug-and-Play Virtual Graphics Box

Today, ZeroDensity announces the immediate availability of its first hardware solution for virtual sets and broadcast graphics, RE AMPERE. Each RE AMPERE can double the rendering performance of real-time graphics — enabling broadcasters to tell stories with photoreal Ultra HD visuals, straight out of the box.

Tags: broadcast | real-time | graphics | augmented reality | virtual studio
Submitted by Zero Density
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MO-SYS TECHNOLOGY PLAYED STARRING ROLE IN MOOVS VIRTUAL SET FOR BBC SPORTS TOKYO GAMES COVERAGE Posted: 13/10/2021
MO-SYS TECHNOLOGY PLAYED STARRING ROLE IN MOOVS VIRTUAL SET FOR BBC SPORTS TOKYO GAMES COVERAGE

Mo-Sys Engineering, a world leader in precision camera tracking solutions for virtual studios and augmented reality, today announces that its StarTracker technology was front and centre of the innovative virtual studio production for BBC Sport’s coverage of the Tokyo Games. The entire virtual graphics production was implemented by MOOV, the UK based sports and events graphics company, with the project being shortlist as a finalist at the 2021 Broadcast Sports Awards in November. 

Tags: Mo-Sys | MOOV. Virtual Production | Virtual Studio | StarTracker | Broadcast Sports Awards | Camera Tracking | Dock10. MediaCityUK | Broadcast | virtual reality | augmented reality | Tokyo Olympics | Brainstorm | Wimbledon | Match of the Day | Innovation
Submitted by Manor Marketing
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Mo-Sys brings precision happiness to ITV Mental Health Week campaign Posted: 25/05/2021
Mo-Sys brings precision happiness to ITV Mental Health Week campaign

Mo-Sys Engineering, world leader in precision camera tracking solutions for virtual studios and augmented reality, provided support for Bluman Associates and milkit Studio for a ground-breaking series of idents, part of the ITV Creates programme, to mark Mental Health Awareness Week in May 2021.

Tags: Mo-Sys | Mo-Sys Engineering | Precision Camera Tracking | ITV | Mental Health Week | Virtual Studios | Augmented Reality | Mo-Sys StarTracker | Bluman Associates | milkit Studio | Graphics
Submitted by Manor Marketing
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StandardVision adds precision camera tracking to studio Posted: 26/04/2021
StandardVision adds precision camera tracking to studio

Mo-Sys Engineering, world leader in precision camera tracking solutions for virtual studios and augmented reality, is installing a StarTracker system in the Los Angeles studio of StandardVision. This extensive facility builds on StandardVision’s unrivalled experience in design and implementation of large-scale displays, with an LED studio for virtual production.


Tags: Mo-Sys | Mo-Sys Engineering | StandardVision | Precision camera tracking | LED studio | Architectural Media | Broadcast | Virtual studio | Virtual production | augmented reality | StarTracker | Mo-Sys StarTracker | CGI
Submitted by Manor Marketing
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Dock10 expands virtual studio capacity with more StarTrackers Posted: 22/04/2021
Dock10 expands virtual studio capacity with more StarTrackers

Mo-Sys Engineering, world leader in precision camera tracking solutions for virtual studios and augmented reality, is extending the capabilities for virtual and augmented reality at Dock10’s studio complex in Salford. Dock10 already had five channels of camera tracking, and it is now adding a further nine, ensuring the technology is available for multiple clients simultaneously.

Tags: Mo-Sys | Mo-Sys StarTracker | Camera Tracking | Creative | Virtual Production | Virtual Studio | Dock10 | Augmented Reality | Creative production | Technology | CGI
Submitted by Manor Marketing
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PR - 5GMediaHUB kicks off with Brainstorm to define cases of use Posted: 22/03/2021
PR - 5GMediaHUB kicks off with Brainstorm to define cases of use

Brainstorm is proud to announce its participation in the 5GMediaHUB project, which aims to accelerate the testing and validation of media applications with 5G technology. Brainstorm will lead the definition of the different cases of use of the project, its technical requirements, KPIs, and will also establish the basis on which the validation plan will be designed. The specific scenario to be developed and validated by Brainstorm is focused on broadcasting panoramic virtual content optimally to multiple users.

Tags: InfinitySet | Aston 3D | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live
Submitted by Brainstorm
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WarnerMedia LatAm leads the way in advanced use of virtual tools in Argentina and Chile Posted: 22/03/2021
WarnerMedia LatAm leads the way in advanced use of virtual tools in Argentina and Chile

WarnerMedia leads the way in advanced use of virtual tools in Argentina and Chile


The company is a pioneer in the production of high-level hyper-realistic content thanks to the creativity of its multidisciplinary team and Brainstorm's advanced technology


Brainstorm has supplied a number of virtual production equipment and solutions at the  WarnerMedia's facilities in Argentina and Chile, making the entity a pioneer in the advanced use of virtual tools in the Southern Cone and consolidating itself as the undisputed leader in the region in terms of generating high-level hyper-realistic television content, thanks to the symbiosis of the Spanish company's advanced technology with the creativity of the channel's qualified graphics department staff in Chile.

Tags: InfinitySet | Aston 3D | Augmented Reality | Extended Reality | Virtual Reality | Mixed Reality | Virtual Studio | Virtual Set | 3D graphics | Motion Graphics | VFX | storytelling | broadcast | tv | television | Media Technology | Media Production | News Production | Live
Submitted by Brainstorm
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Mo-Sys Launches StarTracker Sports Studio Posted: 05/03/2021
Mo-Sys Launches StarTracker Sports Studio

Mo-Sys Engineering leaders in virtual production and image robotics, and HYPER Studios, leaders in cloud broadcast graphics, have created the first virtual production system with data-driven sports graphics.

Tags: virtual production | cloud | broadcast | sports | football | StarTracker | system | augmented reality | camera | studios | systems | graphics
Submitted by Manor Marketing
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