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Riot Games in a league of their own with Calrec RP1 remote production solution Posted: 12/02/2020
Riot Games in a league of their own with Calrec RP1 remote production solution

Riot Games’ 2019 League of Legends World Championship final in Paris relied on Calrec’s RP1 remote production technology for the English language feed for viewers in North America, Europe and Oceania.

Dave Talavera, Audio Engineer with Riot Games, said, “When it came to building our new European facility in Berlin two years ago, we knew, given our experience with remote production, that was the path that we wanted to continue down. Calrec was the only company that had come up with a remote production solution for IFB and they are still very much at the forefront of this. This was essential for the remote production of the English language feed for the final in Paris.”

 

 

 

Tags: audio | consoles | esports | calrec | broadcasting | NAB 2020 | NAB 2020
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