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VR and the importance of tracking


I would like to begin this article by clarifying what we at Shotoku mean when we talk about VR in live production. It’s not the production of immersive, 360 content where you need to wear a headset; we are talking about virtual studio (VS) and augmented reality (AR) work, such as placing graphics into a green screen environment or physical set. The...

Submitted by KitPlus
Published 26 March 2018

Capture and Produce


Issue 93 - September 2014 Amongst all the new cameras, support and other production kit being touted prior to IBC, it was a less tangible announcement that really captured the imagination: Atomos’ announcement that it wants to standardize its Start/Stop Trigger connectivity for HDMI by making it available to other manufacturers. Locking SDI interfa...

Submitted by Will Strauss#
Published 01 October 2014

Ask the experts with Shotoku


by James EddershawIssue 82 - October 2013 Shotoku has been around for quite some time, but for those who may not be familiar, can you explain who you are and what you do?Shotoku Broadcast Systems is an international leader in the manufacture and marketing of a full range of camera support products including manual and robotic pedestals as well as v...

Submitted by James Eddershaw
Published 01 November 2013

Camera rigs and lighting


The biggest single story at IBC this year, apart from the usual company-eats-company rumours, was the continuing progress of stereoscopy or '3D' as it is currently undersold. A stereoscopic snapshot may well be 3D (displaying length, width and height) but a stereoscopic movie is in fact 4D as it includes a timeline. John Logie Baird set the stereos...

Submitted by Dennis Lennie
Published 01 January 2009